- Full Description
Research into the 3D Physiological Human is a very active field focusing on the creation of patient-specific computer models for personalised healthcare. Reporting on how these models can simulate and provide a better understanding of human physiology and pathology, this book also looks at how the evolution and the improvement of technological devices such as scanners, medical instruments, and computer power have helped in our understanding of the human body and its functionalities. The book contains contributions from leading researchers from a variety of disciplines (including computer graphics, biomechanics, knowledge representation, human-machine interfaces etc) associated with medical imaging, simulation, computer-assisted surgery and 3D semantics. Divided into three parts: anatomical and physiological modelling, physically-based simulation, and medical analysis and knowledge management, this book provides a clear picture of the most recent advances in this increasingly important area.
- Table of Contents
Table of Contents
- Part I Anatomical and Physiological Modelling.
- Musculoskeletal Simulation Model Generation from MRI Datasets and Motion Capture Data.
- Geomcell Design of Cell Geometry.
- Tracking Organs Composed by One or Multiple Regions Using Geodesic Active Region Models.
- Human Hand Kinetic Modelling Based on Robotic Concepts for Digit Animation with Dynamic Constraints.
- Part II Physically
- based Simulation.
- Virtual Pulmonary Valve Replacement Interventions with a Personalised Cardiac Electromechanical Model.
- Interactive Simulation of Diaphragm Motion Through Muscle and Rib Kinematics.
- Toward Anatomical Simulation for Breath Training in Mind/Body Medicine.
- Simulating the Human Motion under Functional Electrical Simulation Using the Humans Toolbox.
- Hierarchical Markov Random Fields Applied to Model Soft Tissue Deformations on Graphics Hardware.
- A Physics Based Modelling and Real
- Time Simulation of Biomechanical Diffusion Process Through Optical Image Alveolar Tissues on Graphical Processing Units.
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