Author Harteveld describes the fundamental components that make up a serious game. Based on a deep and thorough investigation of each component, and his experience in developing Levee Patroller, he captures the important design principles of a serious game.
This unique multi-disciplinary collection of scientific articles comprises the first fully integrated book on Interactive Visualisation. It provides readers with insight in Interactive Visualization from various perspectives, representing the state-of-the-art.
This book provides insights into important trends and future scenarios in the global tourism and travel industry. It analyses current challenges in the aviation and hospitality industry, in destination management and in marketing and distribution management.
This groundbreaking book introduces and examines the technology required to implement transparent user authentication, in which credentials are captured in the user’s normal interaction with a system. Covers novel behavioural biometrics techniques and more.
This book addresses the fundamental ideology of Cloud Services and how enterprises in commercial, federal, and defense industries can transform their current information technology and management models to adopt this new method.
Transformations and Projections in Computer Graphics provides a thorough background, discussing the mathematics of perspective in a detailed, yet accessible style. It also reviews nonlinear projections in depth, including fisheye, panorama, and map projections frequently used to enhance digital images.
This book is the fifth volume of the CoreGRID series. The CoreGRID Symposium intends to become the premiere European event on Grid Computing. The symposium aims to strengthen and advance scientific and technological excellence in the area of Grid and Peer-to-Peer Computing.
Hardware-intrinsic security is a young field dealing with secure secret key storage. This book features contributions from researchers and practitioners with backgrounds in physics, mathematics, cryptography, coding theory and processor theory.
This text combines a practical, hands-on approach to programming with the introduction of sound theoretical support focused on teaching the construction of high-quality software. A major feature of the book is the use of Design by Contract.