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  • © 2017

Beginning Adobe Animate CC

Learn to Efficiently Create and Deploy Animated and Interactive Content

Apress
  • A careful mix of practical techniques and hands on examples

  • Written with both the new designer and seasoned professional audience in mind, showing where Adobe Animate CC fits into your everyday workflow

  • Leaves you with valuable skills in animation and interactivity in the current web and app development environment

  • 14k Accesses

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eBook USD 59.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 79.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

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Table of contents (12 chapters)

  1. Front Matter

    Pages i-xxvi
  2. Learning the Animate CC Interface

    • TOM GREEN, Joseph Labrecque
    Pages 1-56
  3. Graphics in Animate CC

    • TOM GREEN, Joseph Labrecque
    Pages 57-122
  4. Symbols and Libraries

    • Tom Green, Joseph Labrecque
    Pages 123-179
  5. Interactivity Basics

    • Tom Green, Joseph Labrecque
    Pages 181-247
  6. Audio in Animate CC

    • Tom Green, Joseph Labrecque
    Pages 249-279
  7. Text in Animate CC

    • Tom Green, Joseph Labrecque
    Pages 281-311
  8. Animation

    • Tom Green, Joseph Labrecque
    Pages 313-389
  9. The Motion Editor and Inverse Kinematics

    • Tom Green, Joseph Labrecque
    Pages 391-455
  10. Animate CC and the Third Dimension

    • Tom Green, Joseph Labrecque
    Pages 457-476
  11. Video

    • Tom Green, Joseph Labrecque
    Pages 477-518
  12. Components and External Media

    • Tom Green, Joseph Labrecque
    Pages 519-561
  13. Optimizing and Publishing Animate CC Projects

    • Tom Green, Joseph Labrecque
    Pages 563-588
  14. Back Matter

    Pages 589-596

About this book

Use solid and practical exercises to master the fundamentals of Adobe Animate CC. This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. 

Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "Your Turn" exercises that let you create amazing projects based on what you have learned.

Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level.


What You Will Learn:

  • Create and deploy animated and interactive content for the HTML 5 universe.
  • Create images and vector graphics for use in Animate CC.
  • Examine a variety of animation techniques that make full use of the Animate CC timeline.
  • Add video and audio content to an Animate CC project.
  • Use many of the graphic creation tools in Animate CC.
  • Publish your projects to a variety of formats.




Who This Book is For:

Those who are proficient in creating and publishing animated and interactive web-based content. It will also help those who are proficient in using Adobe Flash Professional CC to understand the improvements and new workflows found in Adobe Animate CC.




Authors and Affiliations

  • OAKVILLE, Canada

    TOM GREEN

  • Thornton, USA

    Joseph Labrecque

About the authors

Tom Green is currently a Professor of Interactive Multimedia through the School of Media Studies at the Humber Institute of Technology and Advanced Learning in Toronto. He has written numerous books around web and media technologies for Apress and friendsofED and spoken at several international media industry and educational conferences on the subject of web media technologies.


Joseph Labrecque is primarily employed by the University of Denver as a senior interactive software engineer specializing in the creation of expressive desktop, web, and mobile solutions. His work incorporates a strong focus on initiatives involving the use of ActionScript, HTML5, CSS, JavaScript, and related technologies. 

Bibliographic Information

Buy it now

Buying options

eBook USD 59.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 79.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access