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  • Book
  • © 2008

The Essential Guide to Open Source Flash Development

Apress
  • The only book covering Open Source Flash tools

  • Written by the project leads and community names behind many of the key OS Flash projects, such as Papervision3D, Red5, and SWX

  • Covers all the major Open Source Flash projects

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Table of contents (13 chapters)

  1. Front Matter

    Pages i-xxiv
  2. Preparing an Open Source Workflow

    • Marc Hughes
    Pages 19-53
  3. Using an Open Source Workflow

    • Marc Hughes
    Pages 55-98
  4. Testing and Debugging

    • Marc Hughes
    Pages 101-128
  5. Deploying Your Application

    • Marc Hughes
    Pages 131-151
  6. Using AMFPHP

    • Wade Arnold
    Pages 153-195
  7. Using HaXe

    • Nicolas Cannasse
    Pages 227-244
  8. Fuse and Goasap: Open Source Animation Tools

    • Moses Gunesch
    Pages 247-289
  9. Using Papervision3D

    • Andy Zupko
    Pages 291-307
  10. Introducing Red5

    • Chris Allen, John Grden
    Pages 309-335
  11. Building Some Red5 APPS

    • John Grden
    Pages 337-364
  12. Back Matter

    Pages 366-382

About this book

  • Explore the world of open source Flash and discover which tools are available.
  • Learn how to identify which tool you need and how to best fit it into your workflow.
  • Step-by-step walk-throughs guide you through development with the most popular open source Flash tools.
  • Written by the project leads and open source Flash aficionados.

The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following:

  • Papervision3D: to create 3D in Flash
  • Red5: to stream video over the internet
  • SWX: to build data-driven mashups and mobile apps
  • Fuse: to make ActionScript animation a cinch
  • Go: to build your own animation tools in ActionScript 3.0
  • haXe: to create Flash files and more
  • AMFPHP: to communicate between Flash and php

Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools.

If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.

About the authors

With more than eight years of experience in working with Flash technology, John Grden is the creator of the Xray debugger, FLEXible (an MXML editor), and the FLASC compiler graphical user interface, and he is a core member and contributor on the Papervision3D project. John also started the Red5 open source server project and is the co-project manager, along with Chris Allen. John has also served as the director of Flash platform for BLITZ and was the senior Flash developer with Zing.com. John currently lives near Houston, Texas, and works as a senior software developer for Infrared5.

Bibliographic Information

Buy it now

Buying options

eBook USD 34.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 46.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access