iPhone Advanced Projects

Authors: Mark, D., Bruzenak, D., Bondo, J., Goss, O., Honeder, P., Kiddy, R., Finkelstein, S., Harrington, T., Saggau, J., Llopis, N., Smith, B., Pezzillo, J., Pflug, F., Bruzenak, D., Smith, R.

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  • Covers advanced techniques and best practices for iPhone development
  • Allows readers to learn by example from 10 of the most successful iPhone developers
  • Helps readers to quickly learn how to create iPhone applications that users really want to buy
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eBook $29.99
price for USA
  • ISBN 978-1-4302-2404-4
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $39.99
price for USA
  • ISBN 978-1-4302-2403-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.

Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about.

  • Optimize performance.
  • Streamline your user interface.
  • Do things with your iPhone app that other developers haven't attempted.

Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include:

  • Ben “Panda” Smith, discussing particle systems using OpenGL ES
  • Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green.
  • Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs.
  • Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results.
  • Dylan Bruzenak building a data-driven application with SQLite.
  • Ray Kiddy illustrating the full application development life cycle with Core Data.
  • Steve Finkelstein marrying an offline e-mail client to Core Data.
  • Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments.
  • Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including “blocks” and other esoteric techniques.
  • Joe Pezzillo pushing the frontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps.
  • Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES.

About the authors

Dave Mark is a longtime Mac developer and author who has written a number of books on Mac and iOS development, including Beginning iPhone 4 Development (Apress, 2010), More iPhone 3 Development (Apress, 2010), Learn C on the Mac (Apress, 2008), The Macintosh Programming Primer series (Addison-Wesley, 1992), and Ultimate Mac Programming (Wiley, 1995). Dave loves the water and spends as much time as possible on it, in it, or near it. He lives with his wife and three children in Virginia.

Table of contents (11 chapters)

  • Particle Systems: More Fun and Easier Than You Think

    Smith, Ben Britten

    Pages 1-36

  • Chess on the’ Net: Correspondence Gaming with Deep Green

    Bondo, Joackim

    Pages 37-61

  • Audio Streaming: An Exploration into Core Audio

    Harrington, Tom

    Pages 63-97

  • You Go Squish Now! Debugging on the iPhone

    Goss, Owen

    Pages 99-137

  • Stick Around: Building Data-Driven Applications with SQLite

    Bruzenak, Dylan

    Pages 139-180

Buy this book

eBook $29.99
price for USA
  • ISBN 978-1-4302-2404-4
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $39.99
price for USA
  • ISBN 978-1-4302-2403-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.

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Bibliographic Information

Bibliographic Information
Book Title
iPhone Advanced Projects
Authors
Copyright
2009
Publisher
Apress
Copyright Holder
The Author(s)
eBook ISBN
978-1-4302-2404-4
DOI
10.1007/978-1-4302-2404-4
Softcover ISBN
978-1-4302-2403-7
Edition Number
1
Number of Pages
392
Topics