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  • Book
  • © 2009

Pro Web Gadgets for Mobile and Desktop

Apress

Authors:

  • One of the first practical books on Web Gadgets
  • Author is a professional Web developer writing to the professional Web developer
  • Web Gadgets are important in today's Web and Cloud-based Software as a Service (SaaS) applications development, in making sure Web applications and mini Web applications or Widgets run on all devices – big and small – including iPhone, Google phones and desktops

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eBook USD 34.99
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  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 44.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

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Table of contents (13 chapters)

  1. Front Matter

    Pages i-xviii
  2. Web Gadget Fundamentals

    1. Front Matter

      Pages 1-1
  3. Web Platforms

    1. Front Matter

      Pages 75-75
    2. Netvibes

      Pages 77-94
    3. iGoogle

      Pages 95-134
  4. Desktop Platforms

    1. Front Matter

      Pages 135-135
    2. Windows

      Pages 137-159
    3. Mac OS X Dashboard

      Pages 161-187
    4. Opera

      Pages 189-208
  5. Mobile Platforms

    1. Front Matter

      Pages 209-209
    2. Windows Mobile

      Pages 211-244
    3. Symbian S60

      Pages 245-265
    4. iPhone

      Pages 267-288
    5. Android

      Pages 289-306
  6. Back Matter

    Pages 317-361

About this book

The miniature web applications known as gadgets (or widgets) are a key component of the distributed web and an ideal way to publish your content far beyond the reach of your own web site. Packaging web content and functionality into a gadget enables it to be seen anywhere from iGoogle to the iPhone—wherever the user may be, on or off the traditional web. Everyone can access your content without having to visit your web site.

This book is a practical guide to building gadgets that will work everywhere, from handheld devices to any site on the web. The core methodology is to develop a single code base that will run on all platforms, multiplying the syndication opportunities for maximum return on your development investment. Extending this approach is a technique of abstracting key API calls from the various gadget platforms into a single interface layer, implemented in the book as a compact JavaScript class, allowing your gadgets full access to every platform's power without your having to rewrite your code for each.

  • Learn the key concepts for successfully syndicating web content via gadgets.
  • Build platform-agnostic gadgets that run on all the major web portals.
  • Deploy your gadgets to web-enabled handheld devices.

About the author

Sterling Udell is a freelance web developer who has been programming with Google Maps since before the application programming interface was released. He is a leading Google Maps, gadget, and Mapplet developer, responsible for the software behind a number of the leading sites on the GeoWeb.

Bibliographic Information

Buy it now

Buying options

eBook USD 34.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 44.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access