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Practical Android 4 Games Development

Authors: DiMarzio, Jerome

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    • Aims to be the only practical, non-tutorial book to focus solely on Android game development on a native platform
    • Aims to be one of the first on Android Ice Cream SDK, likely 4.0—day and date with its final release/availability to the public
    • Jerome DiMarzio is an accomplished Android apps developer and book author
    • Android tech is hot and now owns #1 market and usage share over iOS according to Gartner, Nielsen and comScore

Buy this book

eBook $29.99
price for USA
  • ISBN 978-1-4302-4030-3
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $39.99
price for USA
  • ISBN 978-1-4302-4029-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.

The author, J.F. DiMarzio, has written eight books, including Android: A Programmer's Guide—the first Android book approved by Google—recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android.

From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier.

  • Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom
  • Build your own reusable “black box” for game development
  • Easy-to-follow examples make creating the sample games a hands-on experience

About the authors

J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 10 years, he has released eight books, including Android: A Programmer s Guide. His books have been translated into four languages and published worldwide. DiMarzio s writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.

Table of contents (12 chapters)

Buy this book

eBook $29.99
price for USA
  • ISBN 978-1-4302-4030-3
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $39.99
price for USA
  • ISBN 978-1-4302-4029-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.

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Bibliographic Information

Bibliographic Information
Book Title
Practical Android 4 Games Development
Authors
Copyright
2011
Publisher
Apress
Copyright Holder
Jerome DiMarzio
eBook ISBN
978-1-4302-4030-3
DOI
10.1007/978-1-4302-4030-3
Softcover ISBN
978-1-4302-4029-7
Edition Number
1
Number of Pages
XIV, 320
Topics