HTML5 and JavaScript Projects

Authors: Meyer, Jeanine

Download source code
  • HTML5 and JavaScript Projects shows you how to build sophisticated applications using the core technologies of HTML5, including databases, localStorage, geolocation, video, and audio.
    Show all benefits

    Buy this book

    eBook $29.99
    price for USA
    • ISBN 978-1-4302-4033-4
    • Digitally watermarked, DRM-free
    • Included format: PDF
    • ebooks can be used on all reading devices
    • Download immediately after purchase
    Softcover $39.99
    price for USA
    • ISBN 978-1-4302-4032-7
    • Free shipping for individuals worldwide
    • Usually dispatched within 3 to 5 business days.
    About this book

    HTML5 and JavaScript Projects shows you how to build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can build in this book, you'll build your HTML5 skills for your future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5.

    HTML5 and JavaScript Projects covers the most important areas of HTML5 that you'll want to know how to program, including: video, and audio, databases, localStorage, and geolocation. The projects have been carefully selected to help you build your HTML5 and JavaScript programming skills. You'll build games and applications, such as video jigsaws,  recipe archives, paper dolls, and many more captivating examples.

    Each project starts out with an introduction to the basic HTML5 and JavaScript concepts covered and then includes specific, appealing examples explained step-by-step. You'll also discover line-by-line explanations for every single line of code—we'll make sure that you can fully understand what each line of code does, so that you can easily take that understanding and apply it to your own HTML5 projects.

    HTML5 and JavaScript Projects:

    • Shows how to produce applications combining Canvas drawings, photos, and videos
    • Explains how to incorporate Google Maps and geolocation into your projects
    • Reveals how to build applications requiring persistent data, storing the information locally or on a database on the server

    About the authors

    This is Jeanine Meyer's sixth book, the previous title being The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript. She continues to enjoy being part of the excitement of HTML5.

    Table of contents (10 chapters)

    • Building the HTML5 Logo — Drawing on Canvas, with Scaling, and Semantic Tags

      Meyer, Jeanine

      Pages 1-18

    • Family Collage: Manipulating Programmer-defined Objects on a Canvas

      Meyer, Jeanine

      Pages 19-52

    • Bouncing Video: Animating and Masking HTML5 Video

      Meyer, Jeanine

      Pages 53-87

    • Map Maker: Combining Google Maps and the Canvas

      Meyer, Jeanine

      Pages 89-128

    • Map Portal: Using Google Maps to Access Your Media

      Meyer, Jeanine

      Pages 129-182

    Buy this book

    eBook $29.99
    price for USA
    • ISBN 978-1-4302-4033-4
    • Digitally watermarked, DRM-free
    • Included format: PDF
    • ebooks can be used on all reading devices
    • Download immediately after purchase
    Softcover $39.99
    price for USA
    • ISBN 978-1-4302-4032-7
    • Free shipping for individuals worldwide
    • Usually dispatched within 3 to 5 business days.

    Services for this book

    Loading...

    Bibliographic Information

    Bibliographic Information
    Book Title
    HTML5 and JavaScript Projects
    Authors
    Copyright
    2011
    Publisher
    Apress
    Copyright Holder
    Jeanine Meyer
    eBook ISBN
    978-1-4302-4033-4
    DOI
    10.1007/978-1-4302-4033-4
    Softcover ISBN
    978-1-4302-4032-7
    Edition Number
    1
    Number of Pages
    XV, 448
    Topics