Learn Unity for Windows 10 Game Development

Authors: Blackman, Sue, Tuliper, Adam

  • Learn C# basics for Unity
  • Shows you how to work with the Unity Editor
  • Learn how to set up your game for Windows Phone and other devices
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Buy this book

eBook $39.99
price for USA
  • The eBook version of this title will be available soon
  • ISBN 978-1-4302-6757-7
  • Digitally watermarked, DRM-free
  • Included format:
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $49.99
price for USA
  • Customers within the U.S. and Canada please contact Customer Service at 1-800-777-4643, Latin America please contact us at +1-212-460-1500 (Weekdays 8:30am – 5:30pm ET) to place your order.
  • ISBN 978-1-4302-6758-4
  • Free shipping for individuals worldwide
  • Due: January 17, 2017
About this book

This book will take you through the process of creating a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. On your way, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain a good working knowledge of scripting in the Unity environment using both JavaScript and C#.

Learn Unity for Windows 10 Game Development starts by exploring the Unity editor and experimenting with staple game functionality. If you are new to scripting or just new to C#, you will be able to investigate syntax, commonly used functions, and communication required to bring your ideas to life. With the book's included art assets, you will learn the ins and outs of asset choices and management while making use of Unity's 2D physics, Shuriken particle systems and Mecanim's character and state management tools.

Finally, you will bring it all together to create a multi-level game as you learn how to incorporate mobile specific functionality, test on a Windows Phone device, and others for Windows 10 and ultimately, publish your game to the Windows App Store. You'll even learn about marketing and monetization in the mobile game market.

What You Will Learn:

  • C# basics for Unity
  • Working with the Unity Editor
  • Managing assets
  • Using the Mecanim animation system
  • 2D features and physics
  • Setting up your game for Windows Phone and other devices

Who This Book Is For:

Game developers, hobbyists and game dev students who are new to Unity or Windows Mobile game development or both. JavaScript and C# experience are helpful, but C# experience is not required.


About the authors

Sue Blackman has been an instructor in the 3D field for nearly 20 years at art schools and community colleges. She has been involved with the commercial development of real-time 3D engines for more than 10 years. In the past, she has been a contributing author for New Riders Press (Max4 Magic) and written for AMC Siggraph on serious games. She has written product training materials and instruction manuals for developing content with real-time 3D applications, used by multimedia departments in Fortune 1000 companies including Boeing, Raytheon, and Lockheed Martin, among others. In addition to writing and teaching, Sue has been the lead 3D artist on several games for Activision and its subsidiaries.
Adam Tuliper works as a Senior Software Engineer for Microsoft helping others achieve their technical vision across Windows, Web, and the Cloud. He works a lot with the gaming community in the western USA, co-runs the Orange County Unity Meetup, and is also an indie game dev working on new titles. He can be reached via his website, www.adamtuliper.com, and Twitter (http://twitter.com/adamtuliper).

Buy this book

eBook $39.99
price for USA
  • The eBook version of this title will be available soon
  • ISBN 978-1-4302-6757-7
  • Digitally watermarked, DRM-free
  • Included format:
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $49.99
price for USA
  • Customers within the U.S. and Canada please contact Customer Service at 1-800-777-4643, Latin America please contact us at +1-212-460-1500 (Weekdays 8:30am – 5:30pm ET) to place your order.
  • ISBN 978-1-4302-6758-4
  • Free shipping for individuals worldwide
  • Due: January 17, 2017

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Bibliographic Information

Bibliographic Information
Book Title
Learn Unity for Windows 10 Game Development
Authors
Copyright
2017
Publisher
Apress
Copyright Holder
Sue Blackman and Adam Tuliper
eBook ISBN
978-1-4302-6757-7
DOI
10.1007/978-1-4302-6757-7
Softcover ISBN
978-1-4302-6758-4
Edition Number
1
Number of Pages
XVI, 603
Number of Illustrations and Tables
14 b/w illustrations, 417 illustrations in colour
Topics