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3D Video and Its Applications

Authors: Matsuyama, T., Nobuhara, S., Takai, T., Tung, T.

  • Presents a broad review of state-of-the-art 3D video production technologies and applications
  • Discusses the geometric, photometric, and dynamical design and calibration methods for multi-view camera systems, including practical implementation technologies
  • Describes a range of algorithms for producing 3D video from video data, and demonstrates a selection of 3D video applications
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eBook $109.00
price for USA
  • ISBN 978-1-4471-4120-4
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Hardcover $149.00
price for USA
  • ISBN 978-1-4471-4119-8
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

This book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field, before examining the design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from video data. A selection of 3D video applications are also demonstrated. Features: describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras; discusses geometric and photometric camera calibration, and 3D video studio design with active cameras; examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation; demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression; highlights the remaining challenges and the exciting avenues for future research in 3D video technology.

Reviews

From the reviews:

“This book is concise and easy to read. At the beginning of each chapter, a big picture is presented for the specific topic. … the book clearly defines and clarifies the differences with other similar techniques, which is quite important and helpful for readers who are new to this field. … The contents of this book can serve as a very practical guide for 3D video development and research. For graduate or senior undergraduate students, this is undoubtedly another good reference for study.” (Zheng Liu, IAPR Newsletter, Vol. 35 (4), October, 2013)

Table of contents (10 chapters)

  • Introduction

    Matsuyama, Takashi (et al.)

    Pages 1-13

  • Multi-camera Systems for 3D Video Production

    Matsuyama, Takashi (et al.)

    Pages 17-44

  • Active Camera System for Object Tracking and Multi-view Observation

    Matsuyama, Takashi (et al.)

    Pages 45-85

  • 3D Shape Reconstruction from Multi-view Video Data

    Matsuyama, Takashi (et al.)

    Pages 91-149

  • 3D Surface Texture Generation

    Matsuyama, Takashi (et al.)

    Pages 151-194

Buy this book

eBook $109.00
price for USA
  • ISBN 978-1-4471-4120-4
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Hardcover $149.00
price for USA
  • ISBN 978-1-4471-4119-8
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
3D Video and Its Applications
Authors
Copyright
2012
Publisher
Springer-Verlag London
Copyright Holder
Springer-Verlag London
eBook ISBN
978-1-4471-4120-4
DOI
10.1007/978-1-4471-4120-4
Hardcover ISBN
978-1-4471-4119-8
Edition Number
1
Number of Pages
XV, 346
Topics