Human Factors in Augmented Reality Environments

Editors: Huang, Weidong, Alem, Leila, Livingston, Mark A (Eds.)

  • The first book on human factors in augmented reality
  • Discusses perception and cognition issues in augmented reality
  • Covers human-centered design principles
  • Presents human-centered evaluation methodologies and case studies
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eBook $84.99
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  • ISBN 978-1-4614-4205-9
  • Digitally watermarked, DRM-free
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  • Download immediately after purchase
Hardcover $109.00
price for USA
  • ISBN 978-1-4614-4204-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $109.00
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  • ISBN 978-1-4939-0195-1
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a “good” system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies.

Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists.

Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.

Table of contents (11 chapters)

  • Issues in Human Factors Evaluations of Augmented Reality Systems

    Livingston, Mark A.

    Pages 3-9

  • Human Factors Research in Audio Augmented Reality

    Mariette, Nicholas

    Pages 11-32

  • Basic Perception in Head-Worn Augmented Reality Displays

    Livingston, Mark A. (et al.)

    Pages 35-65

  • Pursuit of “X-Ray Vision” for Augmented Reality

    Livingston, Mark A. (et al.)

    Pages 67-107

  • Cognitive Issues in Mobile Augmented Reality: An Embodied Perspective

    Li, Nai (et al.)

    Pages 109-135

Buy this book

eBook $84.99
price for USA
  • ISBN 978-1-4614-4205-9
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Hardcover $109.00
price for USA
  • ISBN 978-1-4614-4204-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $109.00
price for USA
  • ISBN 978-1-4939-0195-1
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
Human Factors in Augmented Reality Environments
Editors
  • Weidong Huang
  • Leila Alem
  • Mark A Livingston
Copyright
2013
Publisher
Springer-Verlag New York
Copyright Holder
Springer Science+Business Media New York
eBook ISBN
978-1-4614-4205-9
DOI
10.1007/978-1-4614-4205-9
Hardcover ISBN
978-1-4614-4204-2
Softcover ISBN
978-1-4939-0195-1
Edition Number
1
Number of Pages
X, 274
Topics