Authors:
XNA is rapidly becoming a large and reliable market– early titles in the area are doing well and there is a widespread confidence in the industry that its growth will continue. Microsoft is also providing tools, sponsorship and competition backing in order to encourage and maintain this growth
The book provides a large selection of working games and game samples that readers can adapt and tailor to their own purposes as part of the learning process
The book is being written by an author team selected and headed by Alexandre Lobão, an experienced author of gaming books who understands this market and the needs of readers entering it for the first time
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About this book
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Don't get overwhelmed with details you don't need to know— just learn what you need to start creating your own games right now!
The fast–paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You'll discover and understand all the key concepts required to create smooth, professional–looking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas.
About the authors
Bibliographic Information
Book Title: Beginning XNA 2.0 Game Programming
Book Subtitle: From Novice to Professional
Authors: Alexandre Santos Lobao, Bruno Evangelista, Jose ANTONIO LEAL DEFARIAS
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0)
Copyright Information: Alexandre Santos Lobao and Bruno Evangelista and Jose ANTONIO LEAL DEFARIAS 2008
Softcover ISBN: 978-1-59059-924-2Published: 29 April 2008
Edition Number: 1
Number of Pages: 456
Topics: Game Development, Software Engineering/Programming and Operating Systems