Editors:
- Unique representation of the current state-of-the-art research in robotics
- Written by top international experts in robotics and artificial life
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Table of contents (11 chapters)
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Front Matter
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Back Matter
About this book
Hopping, climbing and swimming robots, nano-size neural networks, motorless walkers, slime mould and chemical brains - "Artificial Life Models in Hardware" offers unique designs and prototypes of life-like creatures in conventional hardware and hybrid bio-silicon systems. Ideas and implementations of living phenomena in non-living substrates cast a colourful picture of state-of-art advances in hardware models of artificial life.
Reviews
From the reviews:
"This book presents various contributions to the construction of life-like artifacts that globally show adaptation and evolution, as in the artificial life paradigm. … The book is unique in that it attempts to mix various ideas on building artificial life in hardware … . the book moves toward new methods and tools that represent the cutting edge of research. … this book is appropriate for research; in the long term, it can serve as a reference." (G. Gini, ACM Computing Reviews, November, 2009)
Editors and Affiliations
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Department of Computer Science, University of the West of England, Bristol, UK
Andrew Adamatzky
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Institute of Computing Science, Poznan University of Technology, Poznan, Poland
Maciej Komosinski
Bibliographic Information
Book Title: Artificial Life Models in Hardware
Editors: Andrew Adamatzky, Maciej Komosinski
DOI: https://doi.org/10.1007/978-1-84882-530-7
Publisher: Springer London
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag London 2009
Hardcover ISBN: 978-1-84882-529-1Published: 18 June 2009
Softcover ISBN: 978-1-84996-848-5Published: 13 October 2010
eBook ISBN: 978-1-84882-530-7Published: 20 May 2009
Edition Number: 1
Number of Pages: XVIII, 268
Topics: Computer Hardware, Artificial Intelligence, Robotics and Automation, Computer Appl. in Social and Behavioral Sciences, Computer Appl. in Arts and Humanities, Special Purpose and Application-Based Systems