Ruby Quick Syntax Reference

By Matt Clements

Ruby Quick Syntax Reference Cover Image

Ruby Quick Syntax Reference by Matt Clements is a condensed tutorial and quick code syntax reference to the Ruby scripting language.

Full Description

  • ISBN13: 978-1-4302-6568-9
  • User Level: Beginner to Intermediate
  • Publishing November 4, 2014, but available now as part of the Alpha Program
  • Available eBook Formats: EPUB, MOBI, PDF
  • Print Book Price: $19.99
  • eBook Price: $13.99

Related Titles

Full Description

Ruby Quick Syntax Reference is a condensed code and syntax reference to the Ruby scripting language. It presents the essential Ruby syntax in a well-organized format that can be used as a handy reference.

You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any Ruby programmer.

In Ruby Quick Syntax Reference, you will find:

  • A concise reference to the Ruby language syntax.
  • Short, simple, and focused code examples.
  • A well laid out table of contents and a comprehensive index, allowing easy review.

What you’ll learn

  • What variables, operators, strings, arrays, blocks, and procs are
  • How to manage statements and control structures
  • How to create Ruby classes and modules
  • How to use metaprogramming and change classes
  • How to use loops and iteration
  • How to install and use gems
  • The importance of tests and how to write them
  • How to manage errors and exceptions

Who this book is for

This book is a quick, handy pocket syntax reference for experienced Ruby programmers, and a concise, easily-digested introduction for other programmers new to Ruby.

Table of Contents

Table of Contents

  1. Chapter One: Introducing Ruby
  2. Chapter Two: Operators
  3. Chapter Three: Strings
  4. Chapter Four: Arrays
  5. Chapter Five: Hashes
  6. Chapter Six: Numbers
  7. Chapter Seven: Booleans
  8. Chapter Eight: Objects
  9. Chapter Nine: Loops and Iterators
  10. Chapter Ten: Functions and Methods
  11. Chapter Eleven: Classes and Modules
  12. Chapter Twelve: Blocks, Procs, and Lambdas
  13. Chapter Thirteen: Errors and Exceptions
  14. Chapter Fourteen: Input/Output
  15. Chapter Fifteen: Files and Directories
  16. Chapter Sixteen: Metaprogramming
  17. Chapter Seventeen: Testing
  18. Chapter Eighteen: Gems
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