Authors:
- Build, debug and test a Unity iOS game
- Process touch, accelerometer and gyroscope input
- Promote your app and track its revenue
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Table of contents (15 chapters)
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Front Matter
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Back Matter
About this book
You'll also learn how to incorporate the latest Game Center improvements in iOS into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue.
Unity is an incredibly powerful and popular game creation tool, and Unity 5 brings even more great features, including Mecanim animation. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 5 for iOS Game Development has exactly what you need.
What You'll Learn
- How to include iAds
- How to integrate Game Center leaderboards and achievements
- How to profile and optimize performance
Who This Book Is For
iOS developers interested in using Unity and Unity developers who want to customize their games for iOS devices.
Authors and Affiliations
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Marietta, USA
Allan Fowler
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Apt 110, Huntington Beach, USA
Philip Chu
About the authors
Bibliographic Information
Book Title: Learn Unity 2017 for iOS Game Development
Book Subtitle: Create Amazing 3D Games for iPhone and iPad
Authors: Allan Fowler, Philip Chu
DOI: https://doi.org/10.1007/978-1-4842-3174-6
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Allan Fowler and Philip Chu 2017
Softcover ISBN: 978-1-4842-3173-9Published: 25 November 2017
eBook ISBN: 978-1-4842-3174-6Published: 24 November 2017
Edition Number: 2
Number of Pages: XXI, 440
Number of Illustrations: 8 b/w illustrations, 340 illustrations in colour
Topics: Apple and iOS, Computer Applications