Overview
- Users will be getting to grips with Silverlight 2 and looking for titles showing what you can do with it
- The only book to teach Silverlight animation techniques
- Author is in close contact with Microsoft Silverlight team
Access this book
Tax calculation will be finalised at checkout
Other ways to access
Table of contents (11 chapters)
-
Getting Started
-
Silverlight Animation: The Basics
-
Advanced Animation
Keywords
About this book
- See the power of Silverlight in action
- Learn the building blocks of animation in Silverlight 2
- Includes over 180 example Silverlight projects
It covers the basics of animation—that is, Silverlight's storyboards and animations, which are used to provide interactivity to Silverlight applications. You'll take an in-depth look at double, point, and color animations. You'll also learn the difference between linear, spline, and discrete keyframes, and how they affect your objects as they move.
But it doesn't stop there. You'll go well beyond those simple timeline-based animations and learn how to create purely code-based animations. You'll use vectors to make objects move and bounce off boundaries and each other. You'll explore particle systems, kinematics, and collisions. You'll also learn how to use trigonometry to animate objects and simulate 3D motion in a 2D environment. The essential trigonometry required to create complex motion is simplified and explained through a series of fascinating and fun examples that can be incorporated into your own applications, games, and experiments.
Whether you're already familiar with Silverlight and you want to learn how to open it up, a Flash developer interested in expanding your skill set, or a web developer looking to take the next step into rich interactive application development, this book will bring you up to speed on Silverlight 2 and show you what it can do. From techniques for creating frame-based animations to learning how to simulate 3D in a 2D environment, there is something here to satisfy anyone's appetite for animation and interactivity.
About the author
Bibliographic Information
Book Title: Foundation Silverlight 2 Animation
Authors: Jeff Paries
DOI: https://doi.org/10.1007/978-1-4302-1570-7
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Jeff Paries 2009
Softcover ISBN: 978-1-4302-1569-1Published: 04 November 2008
eBook ISBN: 978-1-4302-1570-7Published: 23 January 2009
Edition Number: 1
Number of Pages: XIX, 448
Topics: Microsoft and .NET, Computer Imaging, Vision, Pattern Recognition and Graphics