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  • © 2011

Beginning iPhone 4 Development

Exploring the iOS SDK

Apress
  • Everything you need to know to develop your own best-selling iPhone and iPad apps, plus best practices for optimizing your code and delivering great user experiences.

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  • Read on any device
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Table of contents (20 chapters)

  1. Front Matter

    Pages i-xvi
  2. Welcome to the Jungle

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 1-11
  3. Appeasing the Tiki Gods

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 13-32
  4. Handling Basic Interaction

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 33-59
  5. More User Interface Fun

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 61-102
  6. Autorotation and Autosizing

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 103-123
  7. Multiview Applications

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 125-155
  8. Tab Bars and Pickers

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 157-208
  9. Introduction to Table Views

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 209-263
  10. Navigation Controllers and Table Views

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 265-340
  11. iPad Considerations

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 341-366
  12. Application Settings and User Defaults

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 367-401
  13. Basic Data Persistence

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 403-449
  14. Grand Central Dispatch, Background Processing, and You

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 451-485
  15. Drawing with Quartz and OpenGL

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 487-526
  16. Taps, Touches, and Gestures

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 527-556
  17. Where Am I? Finding Your Way with Core Location

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 557-568
  18. Whee! Gyro and Accelerometer!

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 569-598
  19. iPhone Camera and Photo Library

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 599-609
  20. Application Localization

    • Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 611-630

About this book

Beginning iPhone 4 Development is here! The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action.

Beginning iPhone 4 Development is a complete course in iOS 4 apps development. You’ll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next you’ll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of tablebuilding will be demystified, and you’ll learn techniques to save and retrieve your data using SQLite, iPhone’s built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3.  

And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch.  

  • The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developers  
  • Written in an accessible, easy-to-follow style  
  • Full of useful tips and techniques to help you become an iOS pro

NOTE: For iPhone 4S or iOS 5 apps development, please instead check out the next edition of this book, Beginning iOS 5 Development - now available.

About the authors

Dave Mark is a longtime Mac developer and author who has written a number of books on Mac and iOS development, including Beginning iPhone 4 Development (Apress, 2010), More iPhone 3 Development (Apress, 2010), Learn C on the Mac (Apress, 2008), The Macintosh Programming Primer series (Addison-Wesley, 1992), and Ultimate Mac Programming (Wiley, 1995). Dave loves the water and spends as much time as possible on it, in it, or near it. He lives with his wife and three children in Virginia.

Bibliographic Information

Buy it now

Buying options

eBook USD 29.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 39.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access