Authors:
- Continues with the strong selling success of the first book, Beginning iPhone Game Development.
- Game Apps remain one of the hottest type of apps in Apple iTunes App Store.
- iPhone and iPad apps development are hot tech and book market areas.
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Table of contents (11 chapters)
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Front Matter
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Back Matter
About this book
Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps.
Other topics include iOS 5 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.
About the author
Bibliographic Information
Book Title: Beginning iOS 5 Games Development
Book Subtitle: Using the iOS SDK for iPad, iPhone and iPod touch
Authors: Lucas Jordan
DOI: https://doi.org/10.1007/978-1-4302-3711-2
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Lucas Jordan 2011
Softcover ISBN: 978-1-4302-3710-5Published: 17 November 2011
eBook ISBN: 978-1-4302-3711-2Published: 02 January 2012
Edition Number: 1
Number of Pages: XXIII, 344
Topics: Apple and iOS, Computer Applications