Overview
- Aims to be first iOS 6 game tutorial book to market for developers
- Updates previous, strong selling edition of this book.
- Lucas Jordan is an experienced game app programmer, developer and book author.
- iOS and games development are two key technology and book market areas.
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Table of contents (13 chapters)
About this book
Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps.
Other topics include iOS 6 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.
*** NOTE: This book is an update of Beginning iOS 5 Games Development (ISBN-13: 978-1430237105)Â and Beginning iPhone Games Development (ISBN-10: 1430225998).
About the author
Bibliographic Information
Book Title: Beginning iOS 6 Games Development
Authors: Lucas Jordan
DOI: https://doi.org/10.1007/978-1-4302-4423-3
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Lucas Jordan 2012
Softcover ISBN: 978-1-4302-4422-6Published: 03 December 2012
eBook ISBN: 978-1-4302-4423-3Published: 01 February 2013
Edition Number: 1
Number of Pages: XIX, 368
Topics: Apple and iOS, Computer Applications