Overview
This book updates a successful strong selling book, Beginning Android Games.
This book was first Android game tutorial books for developers
Android and gaming are key tech and book markets.
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Table of contents (16 chapters)
About this book
Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games.
The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets:
- The fundamentals of game development and design suitable for Android smartphones and tablets
- The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management
- The design of 2D and 3D games and their successful implementation on the Android platform
This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases. This book is backward compatible like the Android SDK.Â
About the authors
Bibliographic Information
Book Title: Beginning Android Games
Authors: Mario Zechner, Robert Green
DOI: https://doi.org/10.1007/978-1-4302-4678-7
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books
Copyright Information: Robert Green and Mario Zechner 2012
Softcover ISBN: 978-1-4302-4677-0Published: 09 November 2012
eBook ISBN: 978-1-4302-4678-7Published: 26 January 2013
Edition Number: 2
Number of Pages: XXVII, 714
Topics: Game Development, Computer Applications