Overview
Beginning Android C++ Game Development introduces general and Android game developers like you to Android's Native Development Kit (NDK).
The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++.
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Table of contents (15 chapters)
About this book
Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.
In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play.Â
The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you'll also learn about inserting perspectives using cameras and including audio in your game app.
About the author
Bibliographic Information
Book Title: Beginning Android C++ Game Development
Authors: Bruce Sutherland
DOI: https://doi.org/10.1007/978-1-4302-5831-5
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books
Copyright Information: Bruce Sutherland 2013
Softcover ISBN: 978-1-4302-5830-8Published: 23 August 2013
eBook ISBN: 978-1-4302-5831-5Published: 09 January 2014
Edition Number: 1
Number of Pages: XV, 316
Number of Illustrations: 58 b/w illustrations
Topics: Game Development, Computer Applications