Overview
- Learn how to use the powerful Unity game engine to create 2D games that sell.
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Table of contents (13 chapters)
About this book
In Learn Unity for 2D Game Development, targeted at both game development newcomers and established developers, experienced game developer Alan Thorn shows you how to use the powerful Unity engine to create fun and imaginative 2D games.Â
Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to build and import textures, how to configure and work with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work in a real, playable game. Then the final chapters show you how to put what you've already made to work in creating a card-matching game, plus you'll learn how to optimize your game for mobile devices.
Bibliographic Information
Book Title: Learn Unity for 2D Game Development
Authors: Alan Thorn
DOI: https://doi.org/10.1007/978-1-4302-6230-5
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Alan Thorn 2013
Softcover ISBN: 978-1-4302-6229-9Published: 11 October 2013
eBook ISBN: 978-1-4302-6230-5Published: 25 October 2013
Edition Number: 1
Number of Pages: XXI, 316
Number of Illustrations: 173 b/w illustrations
Topics: Game Development, Software Engineering/Programming and Operating Systems