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  • © 2014

JavaFX 8: Introduction by Example

Apress
  • Introduction by Example provides a quick start to developing graphically rich and exciting client applications using your existing Java skills and the Java.
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Table of contents (13 chapters)

  1. Front Matter

    Pages i-xxvi
  2. Getting Started

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 1-29
  3. JavaFX Fundamentals

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 31-60
  4. Lambdas and Properties

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 61-89
  5. Layouts and UI Controls

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 91-122
  6. Graphics with JavaFX

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 123-150
  7. Custom UIs

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 151-182
  8. Media with JavaFX

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 183-213
  9. JavaFX on the Web

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 215-240
  10. JavaFX 3D

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 241-268
  11. JavaFX and Arduino

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 269-304
  12. JavaFX on the Raspberry Pi

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 305-338
  13. JavaFX and Gestures

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 339-364
  14. References

    • Carl Dea, Mark Heckler, Gerrit Grunwald, José Pereda, Sean M. Phillips
    Pages 365-382
  15. Back Matter

    Pages 383-390

About this book

JavaFX 8: Introduction by Example shows you how to use your existing Java skills to create graphically exciting client applications with the JavaFX 8 platform. The book is a new and much improved edition of JavaFX 2.0: Introduction by Example, taking you through a series of engaging, fun-to-work examples that bring you up to speed on the major facets of the platform. It will help you to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity.

Entirely example-based, JavaFX 8: Introduction by Example begins with the fundamentals of installing the software and creating a simple interface. From there, you'll move in progressive steps through the process of developing applications using JavaFX’s standard drawing primitives. You'll then explore images, animations, media, and web. This new edition incorporates the changes resulting from the switch to Java 8 SDK. It covers advanced topics such as custom controls, JavaFX 3D, gesture devices, and embedded systems. Best of all, the book is full of working code that you can adapt and extend to all your future projects.

  • Entirely example-based
  • Filled with fun and practical code examples
  • Covers all that's new in Java 8 relating to JavaFX such as Lambda expressions and Streams
  • Covers gesture devices, 3D display, embedded systems, and other advanced topics

About the authors

Carl P. Dea is a software engineer working for BCT LLC on projects with high performance computing (HPC) architectures. He has been developing software for 15 years with many clients, from Fortune 500 companies to nonprofit organizations. He has written software ranging from mission-critical applications to Web applications. Carl has been using Java since the very beginning and is a JavaFX enthusiast dating back to when JavaFX used to be called F3. He has been involved with open-source projects such as JFXtras and JDIC. Carl's passion for software development started when his middle school science teacher showed him the TRS-80 computer. His current software development interests are: rich client platforms (RCP), rich Internet applications (RIAs), Groovy, game programming, Arduino, mobile phones, and tablet computers. When he's not working, Carl and his wife love to watch their daughters perform at gymnastics meets. Carl lives on the East Coast in Pasadena (aka "The Dena"), Maryland. You can follow him on Twitter @carldea, and on LinkedIn at www.linkedin.com/in/carldea. Carl also blogs at carlfx.wordpress.com.

Bibliographic Information

Buy it now

Buying options

eBook USD 29.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Other ways to access