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  • © 2014

Learn Unity3D Programming with UnityScript

Unity's JavaScript for Beginners

Apress

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Table of contents (13 chapters)

  1. Front Matter

    Pages i-xx
  2. Getting Started with Unity

    • Janine Suvak
    Pages 1-25
  3. Game Programming 101

    • Janine Suvak
    Pages 27-60
  4. Making a Simple Scene

    • Janine Suvak
    Pages 61-84
  5. Using Scripts and the GameObject

    • Janine Suvak
    Pages 85-107
  6. Moving the GameObject

    • Janine Suvak
    Pages 109-156
  7. Starting with Coding Physics

    • Janine Suvak
    Pages 157-186
  8. Using Advanced Physics Concepts

    • Janine Suvak
    Pages 187-219
  9. Particle Emitters and Special Effects

    • Janine Suvak
    Pages 221-247
  10. Game Design and Logic—The Blueprint

    • Janine Suvak
    Pages 249-268
  11. Optimizing Your Game

    • Janine Suvak
    Pages 337-362
  12. Where to Go from Here

    • Janine Suvak
    Pages 363-385
  13. Back Matter

    Pages 387-395

About this book

Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book.

Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use - Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development.

You'll learn about animation, sound, physics, how to handle user interaction and so much more. Janine Suvak has won awards for her game development and is ready to show you how to start your journey as a game developer. The Unity3D game engine is flexible, cross-platform, and a great place to start your game development adventure, and UnityScript was made for it - so get started game programming with this book today.

About the author

Born and raised in the San Francisco Bay Area, Janine studied electrical engineering at CalTech and went on to serve in the U.S. military. There she worked with avionics systems before switching to medical school, only to return to the military as a flight surgeon. Her interest in programming began in junior high with the Apple II, and she applied this interest throughout her military career to various projects from the early transition of maintenance parts tracking from paper to computers, writing personnel tracking database systems and proprietary electronic medical records programs before such commercial products were available.After leaving military service, Janine turned her favorite pastime of programming into a full time freelance career, initially developing iOS applications before delving into Android development. Her recent endeavors resulted in winning entries for two of five categories in the Samsung Hope for the Children competition for educational games development, which are to be released later this year. She is particularly interested in 3D games and augmented reality.

Bibliographic Information

  • Book Title: Learn Unity3D Programming with UnityScript

  • Book Subtitle: Unity's JavaScript for Beginners

  • Authors: Janine Suvak

  • DOI: https://doi.org/10.1007/978-1-4302-6587-0

  • Publisher: Apress Berkeley, CA

  • eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)

  • Copyright Information: Janine Suvak 2014

  • Softcover ISBN: 978-1-4302-6586-3Published: 05 August 2014

  • eBook ISBN: 978-1-4302-6587-0Published: 18 August 2014

  • Edition Number: 1

  • Number of Pages: XIX, 424

  • Number of Illustrations: 356 b/w illustrations

  • Topics: Game Development, Media Design

Buy it now

Buying options

eBook USD 34.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 44.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access