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Beginning iPhone Development

Exploring the iOS SDK

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  • © 2014

Overview

  • Updates a best selling Apress and industry best seller, Beginning iPhone x / iOS x Development.
  • Apple iOS app development is the number one apps development eco where mobile app developers make the most money.

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Table of contents (22 chapters)

About this book

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).

You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application.

From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

About the authors

Jack Nutting has been using Cocoa since the olden days, long before it was even called Cocoa. He has used Cocoa and its predecessors to develop software for a wide range of industries and applications, including gaming, graphic design, online digital distribution, telecommunications, finance, publishing, and travel. When he is not working on Mac or iOS projects, he is developing web applications with Ruby on Rails. Nutting is a passionate proponent of Objective-C and the Cocoa frameworks. At the drop of a hat, he will speak at length on the virtues of dynamic dispatch and run time class manipulations to anyone who will listen (and even to some who won t). Nutting is the primary author of Learn Cocoa on the Mac (Apress, 2010) and Beginning iPad Development for iPhone Developers (Apress, 2010). He blogs from time to time at Nuthole.com.

Bibliographic Information

  • Book Title: Beginning iPhone Development

  • Book Subtitle: Exploring the iOS SDK

  • Authors: David Mark, Jack Nutting, Kim Topley, Fredrik Olsson, Jeff LaMarche

  • DOI: https://doi.org/10.1007/978-1-4842-0199-2

  • Publisher: Apress Berkeley, CA

  • eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)

  • Copyright Information: Jack Nutting and Fredrik Olsson and David Mark and Jeff LaMarche and Kim Topley 2014

  • Softcover ISBN: 978-1-4842-0200-5Published: 09 November 2014

  • eBook ISBN: 978-1-4842-0199-2Published: 17 November 2014

  • Edition Number: 2

  • Number of Pages: XXII, 771

  • Number of Illustrations: 355 b/w illustrations

  • Topics: Apple and iOS, Computer Applications

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