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  • Book
  • © 2016

Beginning Samsung ARTIK

A Guide for Developers

Apress

Authors:

  • The first book on Samsung ARTIK
  • Covers ARTIK 1, ARTIK 2 and ARTIK 3
  • Written by an award-winning technologist from the BBC

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eBook USD 29.99
Price excludes VAT (USA)
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  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 39.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

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Table of contents (22 chapters)

  1. Front Matter

    Pages i-xxxv
  2. Getting Started

    • Cliff Wootton
    Pages 1-7
  3. Welcome to the Internet of Things

    • Cliff Wootton
    Pages 9-13
  4. Hello, ARTIK

    • Cliff Wootton
    Pages 15-39
  5. Understanding Security

    • Cliff Wootton
    Pages 41-46
  6. Your Development Kit

    • Cliff Wootton
    Pages 47-57
  7. Getting Your Hardware Together

    • Cliff Wootton
    Pages 59-79
  8. Setting Up a Terminal Emulator

    • Cliff Wootton
    Pages 81-97
  9. Talking to Your ARTIK

    • Cliff Wootton
    Pages 99-108
  10. Network Configuration

    • Cliff Wootton
    Pages 109-141
  11. Configuring and Upgrading

    • Cliff Wootton
    Pages 143-157
  12. Programming Your ARTIK

    • Cliff Wootton
    Pages 159-174
  13. Using Eclipse IDE

    • Cliff Wootton
    Pages 175-194
  14. Using Arduino IDE

    • Cliff Wootton
    Pages 195-218
  15. Using the Command Line

    • Cliff Wootton
    Pages 219-237
  16. Programming in C Language

    • Cliff Wootton
    Pages 239-256
  17. Programming with Node.js

    • Cliff Wootton
    Pages 257-266
  18. Programming with Python

    • Cliff Wootton
    Pages 267-271
  19. Integrating with SAMI

    • Cliff Wootton
    Pages 273-299
  20. Integrating with Temboo

    • Cliff Wootton
    Pages 301-324

About this book

Discover which ARTIK modules to use for various applications, and how to produce code for them. This book goes beyond the information previously available online, efficiently guiding developers from initial setup of their development environment to product development and prototyping in no time. Beginners will find helpful background insights into foundation technology and useful reference information is included for more advanced developers. 

Samsung's announcement of the new ARTIK modules for IoT has generated tremendous interest in the developer market for wearable and other consumer or industrial devices. This book provides the perfect tutorial-based introduction to the ARTIK family of “Systems on Modules,” which integrate powerful microprocessors, memory, wireless connectivity, and enhanced security on to very small form factor boards. 

With Beginning Samsung ARTIK as your guide, take the next steps to creating great solutions with an ARTIK.

What You'll Learn

  • Use terminal emulators to access the command line and talk to the device
  • Establish Wi-Fi connectivity with a wireless network
  • Upgrade the operating system and install additional software
  • Bring up Eclipse IDE and create a cross-compiler toolchain on Mac OS X
  • Cross-compile for the ARM processors in the ARTIK modules using Arduino IDE with libArduino to C
  • Use C to access the ARTIK hardware via a file based API
  • Use Node.js and Python inside the ARTIK module
  • Integrate applications with the Samsung SAMI data aggregation hub
  • Use Temboo to generate IoT software solutions that can be downloaded and compiled natively inside the ARTIK
  • Debug applications with software and hardware probes
Who This Book Is For

Moderately experienced developers wanting to understand ARTIK and how to interact with it from within their own apps or web services. 

Authors and Affiliations

  • Crowborough, United Kingdom

    Cliff Wootton

About the author

Cliff Wootton is a former Interactive TV systems architect at the BBC. The "Interactive
News Loops" service developed there was nominated for a BAFTA and won a Royal
Television Society Award for Technical Innovation. Previously invited as a guest speaker
on pre-processing for video compression at the Apple WWDC developer conference in
San Francisco and a former speaker on Interactive TV systems at the National
Association of Broadcasters conference in Las Vegas.
Previously taught post graduate MA students about real-world computing, multimedia,
video compression, metadata and how to leverage artistic creativity through the use of
engineering and developer tools to build art installations.
Current project work includes advanced web based user interface development
technologies, ePublishing tools, web-to-print systems and working as a consultant
engineer on R&D projectsstudying the deployment of next generation interactive TV
systems based on open standards. Pro-bono work includes MPEG, ePublishing
metadata and Cloud storage standards working groups.

Bibliographic Information

Buy it now

Buying options

eBook USD 29.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 39.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access