Overview
- Build one entire fully-functional game based on Asteroids, the 1979 Atari classic
- Ideal for intermediate coders who are keen to start game development using web technologies
- Developed from an undergraduate course - tried and tested in the real world
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Table of contents (13 chapters)
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Drawing
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Animation
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Building the Game
Keywords
About this book
Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey.Â
Authors and Affiliations
About the author
Bibliographic Information
Book Title: Introducing JavaScript Game Development
Book Subtitle: Build a 2D Game from the Ground Up
Authors: Graeme Stuart
DOI: https://doi.org/10.1007/978-1-4842-3252-1
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Graeme Stuart 2017
Softcover ISBN: 978-1-4842-3251-4Published: 07 December 2017
eBook ISBN: 978-1-4842-3252-1Published: 07 December 2017
Edition Number: 1
Number of Pages: XI, 209
Number of Illustrations: 8 b/w illustrations, 45 illustrations in colour
Topics: Web Development