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Shows how to use DirectX from C# - the new language for the .NET platform
Focuses on programmers using DirectX instead of trying to teach DirectX
Targets the premier platform for game/3D high performance graphics on Windows
Includes supplementary material: sn.pub/extras
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Table of contents (11 chapters)
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Front Matter
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Back Matter
About the author
Bibliographic Information
Book Title: Introduction to 3D Game Engine Design Using DirectX 9 and C#
Authors: Lynn Thomas Harrison
DOI: https://doi.org/10.1007/978-1-4302-0821-1
Publisher: Apress Berkeley, CA
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eBook Packages: Springer Book Archive
Copyright Information: Lynn T. Harrison 2003
Softcover ISBN: 978-1-59059-081-2Published: 22 August 2003
eBook ISBN: 978-1-4302-0821-1Published: 01 January 2008
Edition Number: 1
Number of Pages: XVIII, 424
Number of Illustrations: 18 b/w illustrations
Topics: Game Development, Software Engineering/Programming and Operating Systems