Overview
Uses the unique "virtual classroom" approach to teaching ActionScript programming to absolute beginners
Provides the ideal entry point for any aspiring programmer and web designer
Written by highly experienced authors and Flash tutors, well versed in communicating technical information to a low level consumer audience
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Table of contents (13 chapters)
Keywords
About this book
Learn Programming with Flash MX, a book for absolute beginners, covers the fundamental programming principles and skills that every programmer needs to master in order to create well-structured and efficient code that lives up to professional standards.
This book employs a truly unique classroom-based approach to learning, with the goal of establishing core, practical programming skills. Each chapter presents a lesson covering a distinct topic of programming with ActionScript. In each "class", theory and practice are smoothly blended together with plenty of practical examples. The class project that runs through the book reinforces the learning in an integrated, real-world context, using Flash MX as the illustrative vehicle.
About the authors
Bibliographic Information
Book Title: Learn Programming with Flash MX
Authors: Kristian Besley, Ben Renow-Clarke
DOI: https://doi.org/10.1007/978-1-4302-1118-1
Publisher: Apress Berkeley, CA
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eBook Packages: Springer Book Archive
Copyright Information: Ben Renow-Clarke and Kristian Besley 2004
Softcover ISBN: 978-1-59059-241-0Published: 30 October 2003
eBook ISBN: 978-1-4302-1118-1Published: 01 October 2003
Edition Number: 1
Number of Pages: IX, 480
Topics: Web Development, Software Engineering/Programming and Operating Systems