Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 13324)
Included in the following conference series:
Conference proceedings info: HCII 2022.
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Table of contents (32 papers)
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User Experience, Culture, and Technology
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Interactions with Tangible and Intangible Cultural Heritage
Other volumes
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Human-Computer Interaction. Theoretical Approaches and Design Methods
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Human-Computer Interaction. Technological Innovation
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Human-Computer Interaction. User Experience and Behavior
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Human Interface and the Management of Information: Visual and Information Design
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Human Interface and the Management of Information: Applications in Complex Technological Environments
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Engineering Psychology and Cognitive Ergonomics
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Universal Access in Human-Computer Interaction. Novel Design Approaches and Technologies
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Universal Access in Human-Computer Interaction. User and Context Diversity
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Augmented Cognition
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Cross-Cultural Design. Interaction Design Across Cultures
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Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality
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Cross-Cultural Design. Applications in Business, Communication, Health, Well-being, and Inclusiveness
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Cross-Cultural Design. Product and Service Design, Mobility and Automotive Design, Cities, Urban Areas, and Intelligent Environments Design
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Social Computing and Social Media: Design, User Experience and Impact
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Social Computing and Social Media: Applications in Education and Commerce
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Virtual, Augmented and Mixed Reality: Design and Development
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Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry
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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Anthropometry, Human Behavior, and Communication
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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Health, Operations Management, and Design
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Design, User Experience, and Usability: UX Research, Design, and Assessment
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Design, User Experience, and Usability: Design for Emotion, Well-being and Health, Learning, and Culture
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Design, User Experience, and Usability: Design Thinking and Practice in Contemporary and Emerging Technologies
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Culture and Computing
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Distributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities
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Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art and Creativity
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HCI in Business, Government and Organizations
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Learning and Collaboration Technologies. Designing the Learner and Teacher Experience
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Learning and Collaboration Technologies. Novel Technological Environments
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Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance
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Human Aspects of IT for the Aged Population. Technology in Everyday Living
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Adaptive Instructional Systems
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HCI for Cybersecurity, Privacy and Trust
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HCI in Games
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HCI in Mobility, Transport, and Automotive Systems
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Artificial Intelligence in HCI
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Design, Operation and Evaluation of Mobile Communications
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HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction
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HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games
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HCI International 2022 – Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence
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HCI International 2022 - Late Breaking Papers. Multimodality in Advanced Interaction Environments
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HCI International 2022 – Late Breaking Papers: HCI for Today's Community and Economy
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HCI International 2022 – Late Breaking Papers: HCI for Health, Well-being, Universal Access and Healthy Aging
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HCI International 2022 – Late Breaking Papers: Ergonomics and Product Design
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HCI International 2022 Posters
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HCI International 2022 Posters
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HCI International 2022 Posters
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HCI International 2022 Posters
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HCI International 2022 – Late Breaking Posters
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HCI International 2022 – Late Breaking Posters
Keywords
About this book
This book constitutes the refereed proceedings of the 10th International Conference on Culture and Computing, C&C 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022.
The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions.
The C&C 2022 proceedings presents topics such as User Experience, Culture, and Technology, Culture and Computing in Arts and Music and preservation and fruition of cultural heritage, as well as developing and shaping future cultures.Editors and Affiliations
Bibliographic Information
Book Title: Culture and Computing
Book Subtitle: 10th International Conference, C&C 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings
Editors: Matthias Rauterberg
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-031-05434-1
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2022
Softcover ISBN: 978-3-031-05433-4Published: 13 May 2022
eBook ISBN: 978-3-031-05434-1Published: 16 June 2022
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XXI, 490
Number of Illustrations: 36 b/w illustrations, 166 illustrations in colour
Topics: User Interfaces and Human Computer Interaction, Theory of Computation, Artificial Intelligence, Computing Milieux, Communications Engineering, Networks, Computer Applications