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One of the first books on Blender 3.0
A complete guide to understanding how to move in the latest Blender interface
Includes introduction to other open source software that can be used with Blender
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Table of contents (6 chapters)
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Front Matter
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Back Matter
About this book
You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools—mesh modeling and sculpting—to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system.
On completing this book, you will have the knowledge to create art, design, and architecture with this 3D modeler.
What You Will Learn
- Create objects and architectural buildings with different techniques of 3D modeling
- Master creating an environment for your objects and how to light them
- Determine how to create node materials and assign them to your Blender objects
- Pick up UV unwrapping and texture painting
- Get closer to painting and drawing in Blender
- Render your scenes and create stunning videos
Who This Book Is For
Artists, designers, architects, and animation artists who want to learn Blender by tackling the challenges of building high-end computer graphics, art, design, and architecture. Ideal for readers with little-to-no experience with Blender as it starts with the basics and covers techniques to produce objects, materials, environments.
Authors and Affiliations
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Milano, Italy
Gianpiero Moioli
About the author
Bibliographic Information
Book Title: Introduction to Blender 3.0
Book Subtitle: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender
Authors: Gianpiero Moioli
DOI: https://doi.org/10.1007/978-1-4842-7954-0
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books
Copyright Information: Gianpiero Moioli 2022
Softcover ISBN: 978-1-4842-7953-3Published: 03 March 2022
eBook ISBN: 978-1-4842-7954-0Published: 02 March 2022
Edition Number: 1
Number of Pages: XVII, 466
Number of Illustrations: 3 b/w illustrations, 260 illustrations in colour
Topics: Computer Graphics