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Modelling and Motion Capture Techniques for Virtual Environments

International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings

  • Conference proceedings
  • © 1998

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 1537)

Part of the book sub series: Lecture Notes in Artificial Intelligence (LNAI)

Included in the following conference series:

Conference proceedings info: CAPTECH 1998.

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Table of contents (21 papers)

  1. Human Motion Analysis

  2. Human Motion Capture and Manipulation

  3. Image and Video Manipulation

  4. Motion Control

  5. Human Body and Objects 3D Reconstruction

  6. Image/Video Based Facial Animation

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  1. Modelling and Motion Capture Techniques for Virtual Environments

Keywords

About this book

The CAPTECH'98 workshop took place at the University of Geneva on November 26–27, 1998, sponsored by FIP Working Group 5.10 (Computer Graphics and Virtual Worlds) and the Suisse Romande regional doctoral seminar in computer science. The subject of the conference was ongoing research in data capture and interpretation. The goals of capturing real world data in order to perceive, understand, and interpret them and then reacting to them in a suitable way are currently important research problems. These data can be very diverse: sounds, emotions, shapes, motions, forces, muscles, actions, etc. Once captured, they have to be treated either to make the invisible visible, or to understand a particular phenomenon so as to formulate an appropriate reaction, or to integrate various information in a new multimedia format. The conference included six sessions of presented papers and three panel discussions. Invited speakers treating various aspects of the topic were: Professor R. Earnshaw from Bradford University, Professor T. L. Kunii from Hosei University, and Professor P. Robert from EPFL. Professor K. Bauknecht, of the University of Zürich, President of IFIP, offered the welcoming address. Mr. E. Badique, project officer for the EU in Brussels, discussed recent results of the EU ACTS research program. Finally, the Geneva Computer Animation '98 Film Festival highlighted the evening of November 26.

Editors and Affiliations

  • Department of Information Systems, University of Geneva, Geneva 4, Switzerland

    Nadia Magnenat-Thalmann

  • Swiss Federal Institute of Technology (EPFL), Lausanne, Switzerland

    Daniel Thalmann

Bibliographic Information

  • Book Title: Modelling and Motion Capture Techniques for Virtual Environments

  • Book Subtitle: International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings

  • Editors: Nadia Magnenat-Thalmann, Daniel Thalmann

  • Series Title: Lecture Notes in Computer Science

  • DOI: https://doi.org/10.1007/3-540-49384-0

  • Publisher: Springer Berlin, Heidelberg

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag Berlin Heidelberg 1998

  • Softcover ISBN: 978-3-540-65353-0Published: 17 November 1998

  • eBook ISBN: 978-3-540-49384-6Published: 20 May 2003

  • Series ISSN: 0302-9743

  • Series E-ISSN: 1611-3349

  • Edition Number: 1

  • Number of Pages: X, 282

  • Topics: Artificial Intelligence, Computer Graphics, Simulation and Modeling, Image Processing and Computer Vision

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