Skip to main content
  • Book
  • © 2013

HTML5 Game Programming with enchant.js

Apress
  • HTML5 Game Programming with enchant.js provides a step-by-step, easy-to-understand introduction to game development using the HTML5 and Java.

  • Script game engine enchant.js

Buy it now

Buying options

eBook USD 29.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 37.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (8 chapters)

  1. Front Matter

    Pages i-xxi
  2. Beginning enchant.js Development

    • Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer
    Pages 1-30
  3. JavaScript Basics

    • Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer
    Pages 31-51
  4. Basic Features of enchant.js

    • Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer
    Pages 53-77
  5. Advanced Features of enchant.js

    • Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer
    Pages 79-101
  6. Game Design

    • Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer
    Pages 103-126
  7. Creating an Arcade Shooter

    • Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer
    Pages 127-150
  8. Creating a Stand-Alone 3-D Game

    • Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer
    Pages 151-171
  9. Class Appendix

    • Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer
    Pages 173-189
  10. Back Matter

    Pages 191-195

About this book

HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant.js, it is ideally suited for game fans who have always wanted to make their own game but didn’t know how. It begins with the foundations of game programming and goes on to introduce advanced topics like 3D.

We live in an age where smartphones and tablets have made games more ubiquitous than ever. Based around HTML5, enchant.js is ideally suited for aspiring game programmers who have always been intimidated by code. Games written using enchant.js take only a few hours to write, and can be played in a browser, iOS, and Android devices, removing the stress of programming to focus on the fun. Discover the joy of game development with enchant.js.

  • Provides a comprehensive, easy guide to game programming through enchant.js
  • Gives aspiring game developers a tool to realize their ideas
  • Introduces readers to the basics of HTML5 and JavaScript programming

Bibliographic Information

Buy it now

Buying options

eBook USD 29.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 37.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access