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Modeling and Animation Using Blender

Blender 2.80: The Rise of Eevee

  • Book
  • © 2020

Overview

  • One of the first books on Blender Eevee

  • Gives an idea of the future of the game environment in Blender 2.80

  • Starts at the beginning and assumes no knowledge

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Table of contents (6 chapters)

Keywords

About this book

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.

Along the way you’ll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.

What You Will Learn

  • Master the features of Blender Eevee
  • Work with modeling, animation, and much more using the updated software
  • Understand important concepts such as physics and particles

 

Who This Book Is For

Art enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful. 


Authors and Affiliations

  • Laguna, Philippines

    Ezra Thess Mendoza Guevarra

About the author

Ezra Thess Mendoza Guevarra graduated with a bachelor of science degree in information technology from STI College, the Philippines. Though she’s become a web developer, her passion for the arts that started in her childhood never went away. In 2016, she got interested in 3D modeling and even tried to create a game with a team. 


She also loves researching and because of this hobby, she created the website didyouknow45 on WordPress for her to be able to share the knowledge she gained through her research. She also served as a government employee the Philippines.


Despite being epileptic, she continues to pursue her dreams and “break the walls”. A researcher and a passionate artist, Ezra is currently using her skills as a freelancer. 



Bibliographic Information

  • Book Title: Modeling and Animation Using Blender

  • Book Subtitle: Blender 2.80: The Rise of Eevee

  • Authors: Ezra Thess Mendoza Guevarra

  • DOI: https://doi.org/10.1007/978-1-4842-5340-3

  • Publisher: Apress Berkeley, CA

  • eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books

  • Copyright Information: Ezra Thess Mendoza Guevarra 2020

  • Softcover ISBN: 978-1-4842-5339-7Published: 10 December 2019

  • eBook ISBN: 978-1-4842-5340-3Published: 09 December 2019

  • Edition Number: 1

  • Number of Pages: XVII, 295

  • Number of Illustrations: 226 b/w illustrations, 40 illustrations in colour

  • Topics: Game Development, Open Source

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