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GameMaker: Studio 100 Programming Challenges

  • Book
  • © 2017

Overview

  • Tests your GameMaker skills with a series of graded challenges

  • A one of a kind GameMaker book that raises the bar on your coding ability

  • Helps make you a complete game developer using GameMaker: Studio, language and other tools

  • 97k Accesses

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Table of contents (100 chapters)

Keywords

About this book

Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.


Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!




What You'll Learn


  • Upgrade your skills with each specific game application coding challenge
  • Create many different game events, action or scenarios
  • Code for many different kinds of game applications or themes from space to adventure to sports to fantasy



Who This Book Is For


GameMaker and GameMaker: Studio users and coders.  


Authors and Affiliations

  • Worthing, United Kingdom

    Ben Tyers

About the author

Ben Tyers is an expert GameMaker: Studio user, developer, coder, expert and IT trainer.  He has authored a number of small books on GameMaker for game application developers and runs a popular GameMaker resources web site.

Bibliographic Information

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