Overview
A project-driven, comprehensive guide to GameMaker Studio 2
With a focus on real-world game design
Shows you how to make video games from scratch with a professional game engine
No prior programming experience is required
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Table of contents (14 chapters)
Keywords
About this book
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).
Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.
What You’ll Learn
- Create games for different genres
- Master GameMaker Language (GML) programming
- Apply game design principles
- Delve into game programming patterns
Who This Book is For
Video game enthusiasts interested in game development and design. No prior programming experience is required.Authors and Affiliations
About the author
Sebastiano M. Cossu is a software engineer and game developer.Video games have always been his greatest passion and he began studying game development at an early age. Sebastiano started working with GameMaker in 2002 and has worked with every version of the software since then.
Bibliographic Information
Book Title: Game Development with GameMaker Studio 2
Book Subtitle: Make Your Own Games with GameMaker Language
Authors: Sebastiano M. Cossu
DOI: https://doi.org/10.1007/978-1-4842-5010-5
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books
Copyright Information: Sebastiano M. Cossu 2019
Softcover ISBN: 978-1-4842-5009-9Published: 03 September 2019
eBook ISBN: 978-1-4842-5010-5Published: 02 September 2019
Edition Number: 1
Number of Pages: XXII, 532
Number of Illustrations: 179 b/w illustrations
Topics: Game Development, Programming Languages, Compilers, Interpreters