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Table of contents (12 chapters)
Keywords
About this book
The first two chapters will be of interest to managers, software engineers, programmers, and people interested in gaining an overall understanding of multimedia software engineering. The next six chapters present multimedia software engineering according to the conceptual framework introduced in Chapter One. This is of particular use to practitioners, system developers, multimedia application designers, programmers, and people interested in prototyping multimedia applications. The next three chapters are more research-oriented and are mainly intended for researchers working on the specification, modeling, and analysis of distributed multimedia systems, but will also be relevant to scientists, researchers, and software engineers interested in the systems and theoretical aspects of multimedia software engineering.
Multimedia Software Engineering can be used as a textbook in a graduate course on multimedia software engineering or in an undergraduate course on software design where the emphasis is on multimedia applications. It is especially suitable for a project-oriented course.
Authors and Affiliations
Bibliographic Information
Book Title: Multimedia Software Engineering
Authors: Shi-Kuo Chang
Series Title: International Series in Software Engineering
DOI: https://doi.org/10.1007/978-1-4615-4435-7
Publisher: Springer New York, NY
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eBook Packages: Springer Book Archive
Copyright Information: Springer Science+Business Media New York 2000
Hardcover ISBN: 978-0-7923-7736-8Published: 31 January 2000
Softcover ISBN: 978-1-4613-6997-4Published: 10 October 2012
eBook ISBN: 978-1-4615-4435-7Published: 06 December 2012
Series ISSN: 1384-6469
Edition Number: 1
Number of Pages: VIII, 238
Topics: Multimedia Information Systems, Software Engineering/Programming and Operating Systems, Computer Science, general