Overview
- Learn how to set up your game for Windows Phone and other devices
- Explore marketing and monetization in the mobile game market
- Authors combine their vast gaming experience
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Table of contents (12 chapters)
Keywords
About this book
Create a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. While doing so, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain a good working knowledge of scripting in the Unity environment using both JavaScript and C#.
Finally, you will bring it all together to create a multi-level game as you learn how to incorporate mobile specific functionality, test on a Windows Phone device, and others for Windows 10 and ultimately, publish your game to the Windows App Store.
What You Will Learn
- Learn C# basics for Unity
- Work with the Unity Editor
- Manage assets
- Use the Mecanim animation system and 2D features and physics
Who This Book Is For
Game developers, hobbyists and game dev students who are new to Unity or Windows Mobile game development or both. JavaScript and C# experience are helpful, but C# experience is not required.
Authors and Affiliations
About the authors
Adam Tuliper works as a Senior Software Engineer for Microsoft helping others achieve their technical vision across Windows, Web, and the Cloud. He works a lot with the gaming community in the western USA, co-runs the Orange County Unity Meetup, and is also anindie game dev working on new titles. He can be reached via his website, www.adamtuliper.com, and Twitter (http://twitter.com/adamtuliper).
Bibliographic Information
Book Title: Learn Unity for Windows 10 Game Development
Authors: Sue Blackman, Adam Tuliper
DOI: https://doi.org/10.1007/978-1-4302-6757-7
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Sue Blackman and Adam Tuliper 2016
Softcover ISBN: 978-1-4302-6758-4Published: 23 December 2016
eBook ISBN: 978-1-4302-6757-7Published: 21 December 2016
Edition Number: 1
Number of Pages: XX, 572
Number of Illustrations: 14 b/w illustrations, 417 illustrations in colour