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Beginning Python Games Development, Second Edition

With PyGame

Authors: McGugan, Will, Kinsley, Harrison

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  • Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.

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eBook 36,99 €
price for Spain (gross)
  • ISBN 978-1-4842-0970-7
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 46,79 €
price for Spain (gross)
  • ISBN 978-1-4842-0971-4
  • Free shipping for individuals worldwide
  • Immediate ebook access, if available*, with your print order
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
About this book

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.

In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.

About the authors

Will McGugan is a software developer living and working in northwest England. He has worked in video games and computer graphics since the early days of 3D and has created several shareware games in his spare time. Will works for Evolution Studios, one of the world's leading games development studios. He also has extensive experience in application development, having worked in the field of user interface creation and video conferencing. His current interests include application and web development in Python. Outside of work, Will enjoys juggling and cycling, although not at the same time. For more information on Will's current work and various musings, visit his blog at WillMcGugan.com.

Table of contents (14 chapters)

Table of contents (14 chapters)

Buy this book

eBook 36,99 €
price for Spain (gross)
  • ISBN 978-1-4842-0970-7
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 46,79 €
price for Spain (gross)
  • ISBN 978-1-4842-0971-4
  • Free shipping for individuals worldwide
  • Immediate ebook access, if available*, with your print order
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
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Bibliographic Information

Bibliographic Information
Book Title
Beginning Python Games Development, Second Edition
Book Subtitle
With PyGame
Authors
Copyright
2015
Publisher
Apress
Copyright Holder
Will McGugan and Harrison Kinsley
eBook ISBN
978-1-4842-0970-7
DOI
10.1007/978-1-4842-0970-7
Softcover ISBN
978-1-4842-0971-4
Edition Number
2
Number of Pages
XXII, 308
Number of Illustrations
53 b/w illustrations
Topics

*immediately available upon purchase as print book shipments may be delayed due to the COVID-19 crisis. ebook access is temporary and does not include ownership of the ebook. Only valid for books with an ebook version. Springer Reference Works are not included.