Overview
- The only book to cover different open source web frameworks such as A-Frame
- Leverage the power of JavaScript to start building virtual reality applications
- Deploy the developed applications to run on GitHub pages
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Table of contents (8 chapters)
Keywords
About this book
Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard.
By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.
What You Will Learn- Experience WebVR, the WebVR API, and WebVR libraries
- Make use of various pieces of VR hardware
- See popular WebVR projects
- Use A-Frame to build your own WebVR projects
Who This Book Is For
Developers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required.
Authors and Affiliations
About the authors
Srushtika Neelakantam is a student in Computer Science major at Sir M. Visvesvaraya Institute of Technology, Bangalore. She is a Tech-Speaker at Mozilla and has spoken at various national and international tech conferences. She is a passionate developer in android and web platforms. She runs a Learning Club in Bangalore where she actively advocates for an open web and teaches webliteracy to the people in her region. She is a Mozilla Representative and is actively contributing to the Mozilla VR project. She’s part of the Campus Advisory Committee which aims at making contributions to Mozilla’s open source projects easier, for Campus students.
Bibliographic Information
Book Title: Learning Web-based Virtual Reality
Book Subtitle: Build and Deploy Web-based Virtual Reality Technology
Authors: Srushtika Neelakantam, Tanay Pant
DOI: https://doi.org/10.1007/978-1-4842-2710-7
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Srushtika Neelakantam and Tanay Pant 2017
Softcover ISBN: 978-1-4842-2709-1Published: 05 March 2017
eBook ISBN: 978-1-4842-2710-7Published: 02 March 2017
Edition Number: 1
Number of Pages: XIV, 83
Number of Illustrations: 7 b/w illustrations, 54 illustrations in colour
Topics: Hardware and Maker, Programming Techniques, Web Development