Skip to main content
  • Book
  • © 2020

Practical Rust Projects

Building Game, Physical Computing, and Machine Learning Applications

Apress

Authors:

  • First book to cover a variety of practical applications using the Rust programming language
  • Includes game development, machine learning, AI, mobile, and embedded scenarios
  • Written by a Rust expert

Buy it now

Buying options

eBook USD 29.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (7 chapters)

  1. Front Matter

    Pages i-xiii
  2. Welcome to the World of Rust

    • Shing Lyu
    Pages 1-8
  3. Building a Command-Line Program

    • Shing Lyu
    Pages 9-42
  4. Building a Game

    • Shing Lyu
    Pages 87-154
  5. Physical Computing in Rust

    • Shing Lyu
    Pages 155-185
  6. What Else Can You Do with Rust?

    • Shing Lyu
    Pages 237-250
  7. Back Matter

    Pages 251-257

About this book

Go beyond the basics and build complete applications using the Rust programming language. The applications in this book include a high-performance web client, a microcontroller (for a robot, for example), a game, an app that runs on Android, and an application that incorporates AI and machine learning.  

Each chapter will be organized in the following format: what this kind of application looks like; requirements and user stories of our example program; an introduction to the Rust libraries used; the actual implementation of the example program, including common pitfalls and their solutions; and a brief comparison of libraries for building each application, if there is no clear winner.

Practical Rust Projects will open your eyes to the world of practical applications of Rust. After reading the book, you will be able to apply your Rust knowledge to build your own projects. 

What You Will Learn

    Write Rust code that runs on microcontrollers
  • Build a 2D game
  • Create Rust-based mobile Android applications
  • Use Rust to build AI and machine learning applications

Who This Book Is For

Someone with basic Rust knowledge, wishing to learn more about how to apply Rust in a real-world scenario. 

 


Authors and Affiliations

  • Amsterdam, The Netherlands

    Shing Lyu

About the author

Shing Lyu is a software engineer who is passionate about open source software. He's worked on Rust professionally at Mozilla, on the Firefox (Gecko) and Servo browser engine project. Currently, he is working at DAZN, a sports streaming platform as a backend developer, with a focus on AWS and serverless technology. Shing has worked for many world famous brands such as Mozilla and Intel. He is also active in the open source community.  Being one of the founders of the Taiwan Rust community, he loves to share his enthusiasm for Rust with people.


Bibliographic Information

Buy it now

Buying options

eBook USD 29.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Other ways to access