Beginning Game Programming with Pygame Zero

Coding Interactive Games on Raspberry Pi Using Python

Authors: Watkiss, Stewart

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  • Become a games programmer with Pygame Zero
  • Work on a Raspberry Pi for low-cost and easy to use computing
  • Build the suggested games to gain immediate experience
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eBook 24,99 €
price for Spain (gross)
  • ISBN 978-1-4842-5650-3
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 31,19 €
price for Spain (gross)
  • ISBN 978-1-4842-5649-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
About this book

Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book.
Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work on any other computer that supports Python 3 along with Pygame Zero.
The games you make will be playable and hopefully fun to play. And by the end of the book, you can step beyond the provided source code to develop your own unique games and programs.
What You'll Learn

  • Code in Python
  • Generate sounds and graphics for 2D games
  • Grasp object oriented programming with Pygame Zero 

Who This Book Is ForBeginning game developers interested in working with low-cost and easy-to-learn solutions like Pygame Zero and the Raspberry Pi.

About the authors

Stewart Watkiss is a keen maker, programmer, and author of Learn Electronics with Raspberry Pi. He studied at the University of Hull, where he earned a master’s degree in electronic engineering and more recently with Georgia Institute of Technlogy where he earned a master’s degree in computer science. 

Stewart also volunteers as a STEM Ambassador, helping teach programming and physical computer to school children and at Raspberry Pi events. He has created a number of resources using Pygame Zero which he makes available on his web site (www.penguintutor.com).

Table of contents (11 chapters)

Table of contents (11 chapters)
  • Creating Computer Games

    Pages 1-10

    Watkiss, Stewart

  • Getting Started with Python

    Pages 11-49

    Watkiss, Stewart

  • Pygame Zero

    Pages 51-89

    Watkiss, Stewart

  • Game Design

    Pages 91-110

    Watkiss, Stewart

  • Graphic Design

    Pages 111-130

    Watkiss, Stewart

Buy this book

eBook 24,99 €
price for Spain (gross)
  • ISBN 978-1-4842-5650-3
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 31,19 €
price for Spain (gross)
  • ISBN 978-1-4842-5649-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
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Bibliographic Information

Bibliographic Information
Book Title
Beginning Game Programming with Pygame Zero
Book Subtitle
Coding Interactive Games on Raspberry Pi Using Python
Authors
Copyright
2020
Publisher
Apress
Copyright Holder
Stewart Watkiss
eBook ISBN
978-1-4842-5650-3
DOI
10.1007/978-1-4842-5650-3
Softcover ISBN
978-1-4842-5649-7
Edition Number
1
Number of Pages
XX, 348
Number of Illustrations
59 b/w illustrations
Topics