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Introduction to 3D Game Engine Design Using DirectX 9 and C#

Authors: Harrison, Marshall

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About the authors

Lynn Thomas Harrison is both a Microsoft Certified Systems Engineer (MCSE) and Microsoft Certified Solutions Developer (MCSD), and is employed as a senior systems engineer for Diamond Visionics Company, a visualization engineering company. He lives in Binghamton, New York with his wife, Gerri, and son, Michael. Lynn has been active in the simulation and graphics industries for over 22 years.

Table of contents (11 chapters)

Table of contents (11 chapters)

Buy this book

eBook 32,09 €
price for Spain (gross)
  • ISBN 978-1-4302-0821-1
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 40,55 €
price for Spain (gross)
  • ISBN 978-1-59059-081-2
  • Free shipping for individuals worldwide
  • Immediate ebook access, if available*, with your print order
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules

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Bibliographic Information

Bibliographic Information
Book Title
Introduction to 3D Game Engine Design Using DirectX 9 and C#
Authors
Copyright
2003
Publisher
Apress
Copyright Holder
Lynn T. Harrison
eBook ISBN
978-1-4302-0821-1
DOI
10.1007/978-1-4302-0821-1
Softcover ISBN
978-1-59059-081-2
Edition Number
1
Number of Pages
XVIII, 424
Number of Illustrations
18 b/w illustrations
Topics

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