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Keith Peters

Keith Peters�lives in the vicinity of Boston with his wife, Kazumi, and their�daughter, Kristine. He has been working with Flash since 1999, and has co-authored many books for friends of ED, including Flash MX Studio, Flash MX Most Wanted, and the ground-breaking Flash Math Creativity. In 2001, he started the experimental Flash site, BIT-101 (BIT-101.com), which strives for a new, cutting edge, open-source experiment each day. The site won an award at the Flashforward 2003 Flash Film Festival in the Experimental category. In addition to the experiments on the site, there are several highly regarded Flash tutorials which have been translated into many languages and are now posted on web sites throughout the world. Keith is currently working full time doing freelance and contract Flash development and various writing projects.

Keith Peters' Books

iPhone User Interface Design Projects

iPhone User Interface Design Projects

  • Publication Date: November 30, 2009
  • ISBN13: 978-1-4302-2359-7

With over 100,000 iPhone apps and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but an eye-catching and functional user-interface design is essential. Learn More …

AdvancED ActionScript 3.0 Animation

AdvancED ActionScript 3.0 Animation

  • Publication Date: December 22, 2008
  • ISBN13: 978-1-4302-1608-7

The follow-up to the best-selling Foundation ActionScript 3.0 Animation, taking you further along the road to becoming an ActionScript master. Learn More …

Flash Math Creativity

Flash Math Creativity

  • Publication Date: September 14, 2003
  • ISBN13: 978-1-59059-185-7

This is a book of inspiration, beautiful enough to leave on the coffee table, but addictive enough to keep by your computer and sneak out while no-one's looking so you can go back to that movie that you were tinkering with 'til three o'clock this morning. Learn More …

Byte-Size Flash MX

Byte-Size Flash MX

  • Publication Date: July 6, 2003
  • ISBN13: 978-1-59059-211-3

You've dabbled a little with Flash, but are beginning to wonder why people are getting tetchy at the download time. You're willing to start learning some ActionScript tricks to fight the file flab, and you're not afraid to become addicted to optimization! Learn More …

Flash MX Most Wanted

Flash MX Most Wanted

  • Publication Date: July 24, 2003
  • ISBN13: 978-1-59059-224-3

friends of ED have scoured the web and the Flash community, discovering the most requested and popular Flash effects in action today. We have investigated the visual effects and actual design techniques that Flash beginners have been asking for. The visual inspiration and detailed explanations are combined together in this book. Learn More …

Flash MX 2004 Games Most Wanted

Flash MX 2004 Games Most Wanted

  • Publication Date: December 3, 2003
  • ISBN13: 978-1-59059-236-6

Flash MX 2004 Games Most Wanted presents a definitive selection of game design techniques using this version of Macromedia Flash. Learn More …

Extending Flash MX 2004

Extending Flash MX 2004

  • Publication Date: January 27, 2004
  • ISBN13: 978-1-59059-304-2

This book covers the entire spectrum of the extensibility architecture in Flash MX 2004. Learn More …

New Masters of Flash

New Masters of Flash

  • Publication Date: July 21, 2004
  • ISBN13: 978-1-59059-314-1

New Masters of Flash: Volume 3 is both a global showcase and a practical tutorial book aimed at professional and aspiring designers who are looking for novel inspirations and imaginative techniques. Learn More …

Flash Math Creativity

Flash Math Creativity

  • Publication Date: December 15, 2004
  • ISBN13: 978-1-59059-429-2

The seminal book, Flash Math Creativity, completely revised for Flash MX 2004 and ActionScript 2.0! Learn More …

Foundation ActionScript Animation

Foundation ActionScript Animation

  • Publication Date: November 1, 2005
  • ISBN13: 978-1-59059-518-3

In this book, Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction. Learn More …

Foundation Actionscript 3.0 Animation

Foundation Actionscript 3.0 Animation

  • Publication Date: April 8, 2007
  • ISBN13: 978-1-59059-791-0

If you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will show you how to get ActionScript 3.0 doing your animation for you. Learn More …

Fresh Flash

Fresh Flash

  • Publication Date: June 30, 2003
  • ISBN13: 978-1-59059-190-1

Welcome to this inspirations upgrade from friends of ED. Upgrade your thinking, upgrade your attitude, and upgrade your standards to take on board the host of exciting features incorporated into the latest version of Flash. Learn More …

Foundation HTML5 Animation with JavaScript

Foundation HTML5 Animation with JavaScript

  • Publication Date: December 6, 2011
  • ISBN13: 978-1-4302-3665-8

Foundation HTML5 Animation with JavaScript takes the code from Keith Peters' hugely successful Foundation ActionScript Animation and updates it to include standards-compliant JavaScript using HTML5 Canvas. Learn More …