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Kyle Richter

Kyle Richter started writing code in the early 90's on the Commodore 64, and soon after progressed to a Mac SE. Since then he has been dedicated to working exclusively with Apple products. In 2004 Kyle Richter founded Dragon Forged Software to release a new shareware title. Since that time Dragon Forged has grown into a much larger entity which now provides custom software and training. Dragon Forged was behind the release of the first iOS trivia game, as well as the first game to support true non-local multiplayer. He also worked on other popular iOS titles such as Handshake and Transactions. Kyle has devoted the last couple of years to managing Dragon Forged Software and writing custom software for corporations and startups. He is also a frequent speaker on software development and entrepreneurship at technology conferences and other events across the globe. Kyle is an outspoken supporter of the indie development community and spends a considerable amount of time moderating and contributing to various software development forums. In his spare time he enjoys traveling, nature, and sport shooting. He can be found on twitter @kylerichter. 

Kyle Richter's Books

Beginning iOS Game Center and Game Kit

Beginning iOS Game Center and Game Kit

  • Publication Date: November 22, 2011
  • ISBN13: 978-1-4302-3527-9

Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished games that use advanced features such as social networking and VoIP. Learn More …

Beginning iOS Social Games

Beginning iOS Social Games

  • Publication Date: December 8, 2013
  • ISBN13: 978-1-4302-4905-4

Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter. Learn More …