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Aditya Ravi Shankar

Aditya Ravi Shankar started programming in 1993 when he was first introduced to the world of computers. With no access to the Internet or online tutorials at the time, he wrote his first game in GW-BASIC by painstakingly retyping code from a book he found at the local library.

After graduating from the Indian Institute of Technology � Madras in 2001, he spent nearly a decade working as a software consultant, developing trading and analytics systems for investment banks and large Fortune 100 companies, before eventually leaving his corporate life behind so he could focus on doing what he loved.

A self-confessed technology geek, he has spent the time since then working on his own projects and experimenting with every new language and technology that he could, including of course HTML5. During this time he became well known for singlehandedly re-creating the famous Command and Conquer RTS game entirely in HTML5.

Apart from programming, Aditya is passionate about billiards, salsa dancing, and learning to develop the subconscious mind. He maintains a personal website (www.adityaravishankar.com) where he writes articles on game programming, personal development, and billiards.

When he is not busy writing or working on his own projects, Aditya does consulting work with companies to help them launch new software products.

Aditya Ravi Shankar's Books

Pro HTML5 Games

Pro HTML5 Games

  • Publication Date: December 18, 2012
  • ISBN13: 978-1-4302-4710-4

Pro HTML5 Games shows you the essentials of advanced game programming. You will learn to create a strategy puzzle game based on the Box2d physics engine, and a Real Time Strategy (RTS) game, including multiplayer support. The techniques here can be transferred to any area of HTML5 game dev and enable you to create your own HTML5 games as a pro.

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