Learn Unity 2017 for iOS Game Development
Create Amazing 3D Games for iPhone and iPad
Authors: Fowler, Allan, Chu, Philip
Free Preview- Build, debug and test a Unity iOS game
- Process touch, accelerometer and gyroscope input
- Promote your app and track its revenue
Buy this book
- About this book
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Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer.
You'll also learn how to incorporate the latest Game Center improvements in iOS into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue.
Unity is an incredibly powerful and popular game creation tool, and Unity 5 brings even more great features, including Mecanim animation. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 5 for iOS Game Development has exactly what you need.
What You'll Learn- How to include iAds
- How to integrate Game Center leaderboards and achievements
- How to profile and optimize performance
iOS developers interested in using Unity and Unity developers who want to customize their games for iOS devices.
- How to include iAds
- About the authors
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Allan Fowler is currently a professor of software engineering and game development at Kennesaw State University and is a former senior lecturer in game design at Waiariki Institute of Technology. Allan managed a multinational research project which involved investigating the use of a free game development tool for children called Kodu Game Lab. This award winning research received considerable attention from the local, national and International media. In his spare time Allan teaches martial arts, is a keen armature photographer, and makes video games.
- Table of contents (15 chapters)
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Getting Started
Pages 1-14
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A Unity Tour
Pages 15-54
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Making a Scene
Pages 55-98
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Making It Move: Scripting the Cube
Pages 99-129
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Let’s Dance! Animation and Sound
Pages 131-154
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Table of contents (15 chapters)
Bibliographic Information
- Bibliographic Information
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- Book Title
- Learn Unity 2017 for iOS Game Development
- Book Subtitle
- Create Amazing 3D Games for iPhone and iPad
- Authors
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- Allan Fowler
- Philip Chu
- Copyright
- 2017
- Publisher
- Apress
- Copyright Holder
- Allan Fowler and Philip Chu
- eBook ISBN
- 978-1-4842-3174-6
- DOI
- 10.1007/978-1-4842-3174-6
- Softcover ISBN
- 978-1-4842-3173-9
- Edition Number
- 2
- Number of Pages
- XXI, 440
- Number of Illustrations
- 8 b/w illustrations, 340 illustrations in colour
- Topics