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Game Development with GameMaker Studio 2

Make Your Own Games with GameMaker Language

Authors: Cossu, Sebastiano

  • A project-driven, comprehensive guide to GameMaker Studio 2
  • With a focus on real-world game design
  • Shows you how to make video games from scratch with a professional game engine
  • No prior programming experience is required
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Buy this book

eBook ¥3,368
price for Japan (gross)
  • The eBook version of this title will be available soon
  • Due: November 7, 2019
  • ISBN 978-1-4842-5010-5
  • Digitally watermarked, DRM-free
  • Included format:
  • ebooks can be used on all reading devices
Softcover ¥4,211
price for Japan (gross)
  • Due: October 10, 2019
  • ISBN 978-1-4842-5009-9
  • Free shipping for individuals worldwide
About this book

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).

Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.

Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.


What You’ll Learn

  • Create games for different genres
  • Master GameMaker Language (GML) programming
  • Apply game design principles
  • Delve into game programming patterns


Who This Book is For

Video game enthusiasts interested in game development and design. No prior programming experience is required.

About the authors

Sebastiano M. Cossu is a software engineer and game developer.Video games have always been his greatest passion and he began studying game development at an early age. Sebastiano started working with GameMaker in 2002 and has worked with every version of the software since then. 

Buy this book

eBook ¥3,368
price for Japan (gross)
  • The eBook version of this title will be available soon
  • Due: November 7, 2019
  • ISBN 978-1-4842-5010-5
  • Digitally watermarked, DRM-free
  • Included format:
  • ebooks can be used on all reading devices
Softcover ¥4,211
price for Japan (gross)
  • Due: October 10, 2019
  • ISBN 978-1-4842-5009-9
  • Free shipping for individuals worldwide

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Bibliographic Information

Bibliographic Information
Book Title
Game Development with GameMaker Studio 2
Book Subtitle
Make Your Own Games with GameMaker Language
Authors
Copyright
2019
Publisher
Apress
Copyright Holder
Sebastiano M. Cossu
eBook ISBN
978-1-4842-5010-5
DOI
10.1007/978-1-4842-5010-5
Softcover ISBN
978-1-4842-5009-9
Edition Number
1
Number of Pages
XXII, 532
Number of Illustrations
179 b/w illustrations
Topics