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This selection contains Springer Nature titles

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  1. Book 11,378 Remove
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Showing 196 results.

Within Book Professional book Older English

Serverless Swift Book

Serverless Swift

Sadowski, M., Frantzell, L. (2020)

Decrease development time to market with Serverless Swift—the event-based modern architecture for full stack developers. This book reviews how to use the Apache OpenWhisk …

Available Formats: Softcover eBook

Build Location Apps on iOS with Swift Book

Build Location Apps on iOS with Swift

Linwood, J. (2020)

Work with Apple Maps, Google Maps, and Mapbox in iOS with Swift programming. Guided by practical examples, this book covers all three map frameworks to ensure you properly select …

Available Formats: Softcover eBook

Apple macOS and iOS System Administration Book

Apple macOS and iOS System Administration

Smith, D. (2020)

Effectively manage Apple devices anywhere from a handful of Macs at one location to thousands of iPhones across many locations. This book is a comprehensive guide for supporting …

Available Formats: Softcover eBook

Developing Inclusive Mobile Apps Book

Developing Inclusive Mobile Apps

Whitaker, R. (2020)

By failing to consider those with needs different to ourselves, we are telling these people they are not welcome in our app, and therefore that technology as a whole, is not for …

Available Formats: Softcover eBook

Data Structures and Algorithms in Swift Book

Data Structures and Algorithms in Swift

Karimov, E. (2020)

Control the performance and stability of the apps you develop in Swift by working with and understanding advanced concepts in data structures and algorithms.  All professional …

Available Formats: Softcover eBook

Apple Device Management Book

Apple Device Management

Edge, C., Trouton, R. (2020)

Working effectively with Apple platforms at a corporate or business level includes not only infrastructure, but a mode of thinking that administrators have to adopt to find …

Available Formats: Softcover eBook

Developing Accessible iOS Apps Book

Developing Accessible iOS Apps

Derksen-Staats, D. D. (2019)

Any developer aiming for a global audience needs to cover a series of requisites for their apps, and one of them is to make them accessible. Just having an app in the App Store is …

Available Formats: Softcover eBook

Beginning App Development with Flutter Book

Beginning App Development with Flutter

Payne, R. (2019)

Create iOS and Android apps with Flutter using just one codebase.  App development on multiple platforms has historically been difficult and complex. This book breaks down complex …

Available Formats: Softcover eBook

SwiftUI for Absolute Beginners Book

SwiftUI for Absolute Beginners

Varma, J. (2019)

Dive into the world of developing for all of Apple platforms with SwiftUI, Apple’s new framework that makes writing applications faster and easier with fewer lines of code. This …

Available Formats: Softcover eBook

Simulations in Swift 5 Book

Simulations in Swift 5

Nouvelle, B. (2019)

Design and implement simulations using Apples Swift Playgrounds. Computer simulations are used to replicate the physical systems we see all around us. They help us solve problems …

Available Formats: Softcover eBook

Flutter Recipes Book

Flutter Recipes

Cheng, F. (2019)

Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, …

Available Formats: Softcover eBook

Karma-based API on Apple Platforms Book

Karma-based API on Apple Platforms

Carrasco Molina, M. (2019)

Leverage the best techniques provided by Apple to build apps with maximum privacy for your users. This book explores not only the how-to steps for implementing privacy in your …

Available Formats: Softcover eBook

Swift 5 for Absolute Beginners Book

Swift 5 for Absolute Beginners

Kaczmarek, S., Lees, B., Bennett, G. (2019)

Stay motivated and overcome obstacles while learning to use Swift Playgrounds and Xcode 10.2 to become a great iOS developer. This book, fully updated for Swift 5, is perfect for …

Available Formats: Softcover eBook

Pro iPhone Development with Swift 5 Book

Pro iPhone Development with Swift 5

Wang, W. (2019)

If you’ve already learned the basics of Swift and iOS programming, it’s time to take your skills to the next level. In this follow up work to the best-selling Beginning iPhone …

Available Formats: Softcover eBook

Implementing iOS and macOS Documents with the Files App Book

Implementing iOS and macOS Documents with the Files App

Feiler, J. (2019)

Rise above the basics of Xcode app development to implement tools like Share buttons and activity view controllers to share document content including parts of documents with …

Available Formats: Softcover eBook

Beginning iPhone Development with Swift 5 Book

Beginning iPhone Development with Swift 5

Wang, W. (2019)

Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best …

Available Formats: Softcover eBook

iPhone App Design for Entrepreneurs Book

iPhone App Design for Entrepreneurs

Holstein, M. (2019)

Make an app from start to finish on your own or with a dedicated team. This book is your all-in-one, go-to resource for designing, building, and marketing, a trending app that …

Available Formats: Softcover eBook

Beginning Machine Learning in iOS Book

Beginning Machine Learning in iOS

Thakkar, M. (2019)

Implement machine learning models in your iOS applications. This short work begins by reviewing the primary principals of machine learning and then moves on to discussing more …

Available Formats: Softcover eBook

Developing 2D Games with Unity Book

Developing 2D Games with Unity

Halpern, J. (2019)

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state …

Available Formats: Softcover eBook

Beginning iOS AR Game Development Book

Beginning iOS AR Game Development

Fowler, A. (2019)

Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of …

Available Formats: Softcover eBook

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