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This selection contains Springer Nature titles

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  1. Book 3,509
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Showing 34 results.

Within Software Engineering / Programming and Operating Systems Older

Beginning Swift Games Development for iOS Book

Beginning Swift Games Development for iOS

Goodwill, J., Matlock, W. (2017)

Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game …

Available Formats: Softcover eBook

Beginning Swift Games Development for iOS Book

Beginning Swift Games Development for iOS

Goodwill, J., Matlock, W. (2015)

Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more …

Available Formats: eBook

Swift for Absolute Beginners Book

Swift for Absolute Beginners

Bennett, G., Lees, B. (2015)

The professional development team that brought you two editions of Objective-C for the Absolute Beginners and have taught thousands of developers around the world to write some of …

Available Formats: Softcover eBook

Learn SpriteBuilder for iOS Game Development Book

Learn SpriteBuilder for iOS Game Development

Itterheim, S. (2014)

SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game …

Available Formats: Softcover eBook

Using Mac OS X Mavericks Book

Using Mac OS X Mavericks

Wilson, K. (2014)

Learn to use your Mac the easy way: no jargon, just clear, concise and to the point. Using Mac OS Mavericks is your handy guide to using a computer running Mavericks, providing a …

Available Formats: Softcover eBook

Objective-C Quick Syntax Reference Book

Objective-C Quick Syntax Reference

Campbell, M. (2013)

The Objective-C Quick Syntax Reference is a condensed code and syntax reference to the popular Objective-C programming language, which is the core language behind the APIs found …

Available Formats: Softcover eBook

Pro Objective-C Book

Pro Objective-C

Lee, K. (2013)

The Objective-C programming language continues to grow in popularity and usage because of the power and ease-of-use of the language itself, along with the numerous features that …

Available Formats: Softcover eBook

Learn Cocoa on the Mac Book

Learn Cocoa on the Mac

Nutting, J., Clark, P. (2013)

The Cocoa frameworks are some of the most powerful for creating native OS X apps available today. However, for a first-time Mac developer, just firing up Xcode 4 and starting to …

Available Formats: Softcover eBook

Learn C on the Mac Book

Learn C on the Mac

Mark, D., Bucanek, J. (2012)

Considered a classic by an entire generation of Mac programmers, Dave Mark's Learn C on the Mac has been updated for you to include Mac OS X Mountain Lion and the latest iOS …

Available Formats: Softcover eBook

Beginning Objective C Book

Beginning Objective C

Dovey, J., Furrow, A. A. H. (2012)

Objective-C is today's fastest growing programming language, at least in part due to the popularity of Apple's Mac, iPhone and iPad. Beginning Objective-C is for you if you have …

Available Formats: Softcover eBook

Learn cocos2d 2 Book

Learn cocos2d 2

Itterheim, S., Lw, A. (2012)

Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for …

Available Formats: Softcover eBook

Objective-C Recipes Book

Objective-C Recipes

Campbell, M. (2012)

Objective-C Recipes provides a problem solution approach for dealing with key aspects of Objective-C programming, ensuring you have the indispensable reference you need to …

Available Formats: Softcover eBook

Learn Objective-C on the Mac Book

Learn Objective-C on the Mac

Knaster, S., Dalrymple, M., Malik, W. (2012)

Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). It starts with Objective-C, the base …

Available Formats: Softcover eBook

Learn Cocoa Touch for iOS Book

Learn Cocoa Touch for iOS

Kelley, J. (2012)

The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and they're free with Xcode, Apple's development environment. If you've already gotten your …

Available Formats: Softcover eBook

Beginning OS X Lion Apps Development Book

Beginning OS X Lion Apps Development

Warner, R., Privat, M. (2011)

With the Mac App Store launch in early 2011, a new age in Mac development began. Look for many of the cool apps for iPhone and iPad coming to an iMac or MacBook Pro near you! …

Available Formats: Softcover eBook

Objective-C for Absolute Beginners Book

Objective-C for Absolute Beginners

Bennett, G., Fisher, M., Lees, B. (2011)

You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second …

Available Formats: eBook

OS X Lion Made Simple Book

OS X Lion Made Simple

Congress, A. (2011)

So you have your brand new Mac, or perhaps you've upgraded to Lion on an existing desktop or laptop. Now what? OS X Lion Made Simple will guide you through all of the new features …

Available Formats: Softcover eBook

Learn OS X Lion Book

Learn OS X Lion

Meyers, S., Lee, M. (2011)

You’re smart and savvy, but you're also busy. This comprehensive guide to Apple's latest version of OS X, Lion, gives you everything you need to know to live a happy, productive …

Available Formats: Softcover eBook

Pro Objective-C Design Patterns for iOS Book

Pro Objective-C Design Patterns for iOS

Chung, C. (2011)

It’s time to capitalize on your mastery of Cocoa with Pro Objective-C Design Patterns for iOS. You’ve developed apps that impressed and performed, and now you’re ready to jump …

Available Formats: Softcover eBook

Mac Programming for Absolute Beginners Book

Mac Programming for Absolute Beginners

Wang, W. (2011)

Want to learn how to program on your Mac? Not sure where to begin? Best-selling author Wallace Wang will explain how to get started with Cocoa, Objective-C, and Xcode. Whether you …

Available Formats: Softcover eBook

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